Sounds like you want a convex hull of the null's points. Pretty sure there
was a compound once, if not you might try Mr. LaForge's Convex
Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/>ICE node.



On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman <[email protected]> wrote:

> yeah I dont think there was ever a nulls2mesh - nulls2points easy and
> vertex2nulls yes :)
>
> for a clean topo the point position array is easy as you have that, its
> just the description of each polygon, or the order of each vertex in every
> polygon - how is this to be made?
>
>
>
> if the desired mesh is pretty simple shape you could try starting with a
> simple surrounding geometry and in ICE moving points to the nearest null
>
>
> On 5 September 2012 10:56, Lawrence Pankhurst <[email protected]> wrote:
>
>> Nice clean mesh would be good, it's a one off so I might just do it by
>> hand, just thought it would be a useful tool to have and it would exist
>> already (sure there used to be a script)!!  Polygoniser takes the nulls but
>> gives blobs rather then a single mesh!
>> Thanks for looking though!
>>
>>
>> Cheers
>>
>> Lawrence
>> On Wed, Sep 5, 2012 at 9:42 AM, Rob Chapman <[email protected]> wrote:
>>
>>> oh! ICE topo should be able to do this,  :)  but not sure how you are to
>>> build the polygon description from a set of random positions!?  not so easy
>>>
>>> what kind of mesh are you after? if its not just a regular clean
>>> topology then you could simply put all nulls into a group and use the
>>> global.kini.pointpositions to feed into a polygoniser mesh.
>>>
>>> hth
>>>
>>>
>>>
>>>
>>> On 5 September 2012 09:17, Lawrence Pankhurst <[email protected]>wrote:
>>>
>>>> Hi guys,
>>>>
>>>> I thought I remembered a nulls2mesh script knocking about, can't find
>>>> it anywhere!
>>>> I've got a set of nulls and want to turn them into a mesh, ie position
>>>> of each null becomes a vertex in said mesh!
>>>>
>>>> So anyone now where the script is or is there an ICE tool?  Had a look
>>>> on http://rray.de/xsi/ but couldn't see what I was after!
>>>>
>>>> Any help appreciated.
>>>>
>>>>
>>>> Cheers
>>>>
>>>> Lawrence
>>>>
>>>
>>>
>>
>


-- 
- Ciaran

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