Sounds like you want a convex hull of the null's points. Pretty sure there was a compound once, if not you might try Mr. LaForge's Convex Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/>ICE node.
On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman <[email protected]> wrote: > yeah I dont think there was ever a nulls2mesh - nulls2points easy and > vertex2nulls yes :) > > for a clean topo the point position array is easy as you have that, its > just the description of each polygon, or the order of each vertex in every > polygon - how is this to be made? > > > > if the desired mesh is pretty simple shape you could try starting with a > simple surrounding geometry and in ICE moving points to the nearest null > > > On 5 September 2012 10:56, Lawrence Pankhurst <[email protected]> wrote: > >> Nice clean mesh would be good, it's a one off so I might just do it by >> hand, just thought it would be a useful tool to have and it would exist >> already (sure there used to be a script)!! Polygoniser takes the nulls but >> gives blobs rather then a single mesh! >> Thanks for looking though! >> >> >> Cheers >> >> Lawrence >> On Wed, Sep 5, 2012 at 9:42 AM, Rob Chapman <[email protected]> wrote: >> >>> oh! ICE topo should be able to do this, :) but not sure how you are to >>> build the polygon description from a set of random positions!? not so easy >>> >>> what kind of mesh are you after? if its not just a regular clean >>> topology then you could simply put all nulls into a group and use the >>> global.kini.pointpositions to feed into a polygoniser mesh. >>> >>> hth >>> >>> >>> >>> >>> On 5 September 2012 09:17, Lawrence Pankhurst <[email protected]>wrote: >>> >>>> Hi guys, >>>> >>>> I thought I remembered a nulls2mesh script knocking about, can't find >>>> it anywhere! >>>> I've got a set of nulls and want to turn them into a mesh, ie position >>>> of each null becomes a vertex in said mesh! >>>> >>>> So anyone now where the script is or is there an ICE tool? Had a look >>>> on http://rray.de/xsi/ but couldn't see what I was after! >>>> >>>> Any help appreciated. >>>> >>>> >>>> Cheers >>>> >>>> Lawrence >>>> >>> >>> >> > -- - Ciaran

