Hey Rob, do you need a compound for building the description? I might have a 
plugin for you...

Chris

On 5 Sep, 2012, at 7:09 PM, "Rob Chapman" 
<[email protected]<mailto:[email protected]>> wrote:

ah yeah - there you go, well remembered Ciaran 'convex hull' was the search 
term, from the same thread Grahame fuller did that in ICE only - won't take you 
long to rebuild from the image description  Lawrence ;)

https://mail-attachment.googleusercontent.com/attachment/u/0/?ui=2&ik=3bf826a559&view=att&th=12f698c5d63caa9d&attid=0.1.0&disp=inline&safe=1&zw&saduie=AG9B_P-vyaBOEqzPxsaMIRCb2anD&sadet=1346842977331&sads=6GL42IzMUakN2KC52Ld4_NbnUKM&sadssc=1

as you can see the gift wrapping algorithm is not so easy !



On 5 September 2012 11:55, Ciaran Moloney 
<[email protected]<mailto:[email protected]>> wrote:
Sounds like you want a convex hull of the null's points. Pretty sure there was 
a compound once, if not you might try Mr. LaForge's Convex 
Hull<http://frenchdog.wordpress.com/2012/01/05/happy-2012/> ICE node.



On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman 
<[email protected]<mailto:[email protected]>> wrote:
yeah I dont think there was ever a nulls2mesh - nulls2points easy and 
vertex2nulls yes :)

for a clean topo the point position array is easy as you have that, its just 
the description of each polygon, or the order of each vertex in every polygon - 
how is this to be made?



if the desired mesh is pretty simple shape you could try starting with a simple 
surrounding geometry and in ICE moving points to the nearest null


On 5 September 2012 10:56, Lawrence Pankhurst 
<[email protected]<mailto:[email protected]>> wrote:
Nice clean mesh would be good, it's a one off so I might just do it by hand, 
just thought it would be a useful tool to have and it would exist already (sure 
there used to be a script)!!  Polygoniser takes the nulls but gives blobs 
rather then a single mesh!
Thanks for looking though!


Cheers

Lawrence
On Wed, Sep 5, 2012 at 9:42 AM, Rob Chapman 
<[email protected]<mailto:[email protected]>> wrote:
oh! ICE topo should be able to do this,  :)  but not sure how you are to build 
the polygon description from a set of random positions!?  not so easy

what kind of mesh are you after? if its not just a regular clean topology then 
you could simply put all nulls into a group and use the 
global.kini.pointpositions to feed into a polygoniser mesh.

hth




On 5 September 2012 09:17, Lawrence Pankhurst 
<[email protected]<mailto:[email protected]>> wrote:
Hi guys,

I thought I remembered a nulls2mesh script knocking about, can't find it 
anywhere!
I've got a set of nulls and want to turn them into a mesh, ie position of each 
null becomes a vertex in said mesh!

So anyone now where the script is or is there an ICE tool?  Had a look on 
http://rray.de/xsi/ but couldn't see what I was after!

Any help appreciated.


Cheers

Lawrence






--
- Ciaran

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