oh i should add, tifs are perfectly fine in arnold... they have been a pain in the past with mental ray, but fortunately i dont have to use mental ray much if at all anymore.
s On Thu, Nov 15, 2012 at 6:11 PM, Steven Caron <[email protected]> wrote: > tifs are perfectly fine... they support many bit depths, mip mapping, and > tiling. i did a comparison to exr as a texture format years ago and > OIIO/Arnold liked the tif files better. > > s > > > > On Thu, Nov 15, 2012 at 6:06 PM, Simon van de Lagemaat < > [email protected]> wrote: > >> What do people here use as a standard format? I always thought tiff >> was the least offensive format but after running into some issues with >> the byte order bs we're wondering if png's might be better? >> >> On Thu, Nov 15, 2012 at 5:58 PM, Gene Crucean >> <[email protected]> wrote: >> > .tif's = the devil >> > >> > >> > >> > ... that is all >> > >> > >> > >> > -- >> > Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX >> > Developer / Filmmaker / Photographer >> > ** Freelance for hire ** >> > www.genecrucean.com >> > >> > ~~ Please use my website's contact form on www.genecrucean.com for any >> > personal emails. Thanks. I may not get them at this address. ~~ >> > >> > >

