oh i should add, tifs are perfectly fine in arnold... they have been a pain
in the past with mental ray, but fortunately i dont have to use mental ray
much if at all anymore.

s


On Thu, Nov 15, 2012 at 6:11 PM, Steven Caron <[email protected]> wrote:

> tifs are perfectly fine... they support many bit depths, mip mapping, and
> tiling. i did a comparison to exr as a texture format years ago and
> OIIO/Arnold liked the tif files better.
>
> s
>
>
>
> On Thu, Nov 15, 2012 at 6:06 PM, Simon van de Lagemaat <
> [email protected]> wrote:
>
>> What do people here use as a standard format?  I always thought tiff
>> was the least offensive format but after running into some issues with
>> the byte order bs we're wondering if png's might be better?
>>
>> On Thu, Nov 15, 2012 at 5:58 PM, Gene Crucean
>> <[email protected]> wrote:
>> > .tif's =  the devil
>> >
>> >
>> >
>> > ... that is all
>> >
>> >
>> >
>> > --
>> > Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX
>> > Developer / Filmmaker / Photographer
>> > ** Freelance for hire **
>> > www.genecrucean.com
>> >
>> > ~~ Please use my website's contact form on www.genecrucean.com for any
>> > personal emails. Thanks. I may not get them at this address. ~~
>> >
>>
>
>

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