psd files dont render in arnold ;(
On Thu, Nov 15, 2012 at 6:40 PM, Stephen Davidson <[email protected]>wrote: > I use PSD files, as textures in Softimage, no problem. It evens sees the > transparency (32 bit). > I have had issues with TIFF > > > On Thu, Nov 15, 2012 at 9:12 PM, Steven Caron <[email protected]> wrote: > >> oh i should add, tifs are perfectly fine in arnold... they have been a >> pain in the past with mental ray, but fortunately i dont have to use mental >> ray much if at all anymore. >> >> s >> >> >> >> On Thu, Nov 15, 2012 at 6:11 PM, Steven Caron <[email protected]> wrote: >> >>> tifs are perfectly fine... they support many bit depths, mip mapping, >>> and tiling. i did a comparison to exr as a texture format years ago and >>> OIIO/Arnold liked the tif files better. >>> >>> s >>> >>> >>> >>> On Thu, Nov 15, 2012 at 6:06 PM, Simon van de Lagemaat < >>> [email protected]> wrote: >>> >>>> What do people here use as a standard format? I always thought tiff >>>> was the least offensive format but after running into some issues with >>>> the byte order bs we're wondering if png's might be better? >>>> >>>> On Thu, Nov 15, 2012 at 5:58 PM, Gene Crucean >>>> <[email protected]> wrote: >>>> > .tif's = the devil >>>> > >>>> > >>>> > >>>> > ... that is all >>>> > >>>> > >>>> > >>>> > -- >>>> > Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX >>>> > Developer / Filmmaker / Photographer >>>> > ** Freelance for hire ** >>>> > www.genecrucean.com >>>> > >>>> > ~~ Please use my website's contact form on www.genecrucean.com for >>>> any >>>> > personal emails. Thanks. I may not get them at this address. ~~ >>>> > >>>> >>> >>> >> > > > -- > > Best Regards, > * Stephen P. Davidson** > **(954) 552-7956 > * [email protected] > > <http://www.3danimationmagic.com> > >

