psd files dont render in arnold ;(

On Thu, Nov 15, 2012 at 6:40 PM, Stephen Davidson <[email protected]>wrote:

> I use PSD files, as textures in Softimage, no problem. It evens sees the
> transparency (32 bit).
> I have had issues with TIFF
>
>
> On Thu, Nov 15, 2012 at 9:12 PM, Steven Caron <[email protected]> wrote:
>
>> oh i should add, tifs are perfectly fine in arnold... they have been a
>> pain in the past with mental ray, but fortunately i dont have to use mental
>> ray much if at all anymore.
>>
>> s
>>
>>
>>
>> On Thu, Nov 15, 2012 at 6:11 PM, Steven Caron <[email protected]> wrote:
>>
>>> tifs are perfectly fine... they support many bit depths, mip mapping,
>>> and tiling. i did a comparison to exr as a texture format years ago and
>>> OIIO/Arnold liked the tif files better.
>>>
>>> s
>>>
>>>
>>>
>>> On Thu, Nov 15, 2012 at 6:06 PM, Simon van de Lagemaat <
>>> [email protected]> wrote:
>>>
>>>> What do people here use as a standard format?  I always thought tiff
>>>> was the least offensive format but after running into some issues with
>>>> the byte order bs we're wondering if png's might be better?
>>>>
>>>> On Thu, Nov 15, 2012 at 5:58 PM, Gene Crucean
>>>> <[email protected]> wrote:
>>>> > .tif's =  the devil
>>>> >
>>>> >
>>>> >
>>>> > ... that is all
>>>> >
>>>> >
>>>> >
>>>> > --
>>>> > Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX
>>>> > Developer / Filmmaker / Photographer
>>>> > ** Freelance for hire **
>>>> > www.genecrucean.com
>>>> >
>>>> > ~~ Please use my website's contact form on www.genecrucean.com for
>>>> any
>>>> > personal emails. Thanks. I may not get them at this address. ~~
>>>> >
>>>>
>>>
>>>
>>
>
>
> --
>
> Best Regards,
> *  Stephen P. Davidson**
>        **(954) 552-7956
> *    [email protected]
>
> <http://www.3danimationmagic.com>
>
>

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