On 18/01/2013 09:04, Eugen Sares wrote:
Julian,
since I'm putting the new tool to use at the moment:
bug:
does not work on Nurbs surfaces. Looking into the source, it should...
feature request:
- allow any object, not just lights.
- keep distance of existing objects/lights.
- place multiple selected objects/lights at once, for consistency's
sake (makes only sense if the distances are kept).
By then it would be even better than the 3ds max version...
Hi Eugen,
It's great that you're putting it to use and thanks for all your
feedback. Your comments make total sense - I'll try and get some of that
stuff done this weekend. The Nurbs surface problem is a regression. Like
you say, it should work :-(
BTW, are you using the very latest version v0.7b? This one now allows
you to interactively alter the light distance (with the Shift key down)
and does maintain the light distance if you pick up the same light again
(the first time it interacts with the light it puts a parameter on it to
store the light distance). However, the first time you grab a 'new'
light it defaults to 4.0 units. I'll change that to maintain the
distance to the 'hit' point even for new lights...
Julian