*
"That said, ICE as a proto for a SCOP is a bit non-sensical. If you can get
something done in ICE there are very good chances you just got something
that will work much faster than a SCOP to begin with."*

Sure, I just haven't found an ICE Rig I can't break yet, especially with
anything which needs simulation-style behaviour. That might just me having
a couple of bad experiences and writing off the whole thing forever, mind.
Should probably give it another go if/when it comes up...




On 8 February 2013 03:06, Raffaele Fragapane <[email protected]>wrote:

>
> That said, ICE as a proto for a SCOP is a bit non-sensical. If you can get
> something done in ICE there are very good chances you just got something
> that will work much faster than a SCOP to begin with.
>
> Given SCOPs suffer from many of the same limitations (I/O needs to be
> explicit etc.) I can't think of more than a handful of mixing deck style
> ops kind of cases where I'd use one these days.
>
> For pipeline work and proto there's Python, for some ops there's ICE, the
> rest you have C++ for. Anything else is crippling IMO.
>
>
> On Fri, Feb 8, 2013 at 1:51 PM, Enrique Caballero <
> [email protected]> wrote:
>
>> i agree with ahmidou.
>>
>> I avoid SCOPS like the plague, usually i can do it with pure ICE.
>>
>> if for some reason it cant be done with ICE then I insist that people
>> here use jscript. Otherwise your animators are paying a big price speed
>> wise.
>>
>> Truthfully though, since ICE came out, i've been able to avoid using
>> SCOPS 100%. I consider it obsolete tech now.
>>
>>
>>
>>
>>
>>
>>
>> On Thu, Feb 7, 2013 at 8:56 PM, Peter Agg <[email protected]>wrote:
>>
>>> I see it more as a trade off of speed with quality of life. :)
>>>
>>>
>>> On 7 February 2013 12:39, Ahmidou.xsi <[email protected]> wrote:
>>>
>>>> I'd never use python for SCOPs, it's way slower than jscript.
>>>>
>>>> Le 7 févr. 2013 à 20:47, Peter Agg <[email protected]> a écrit :
>>>>
>>>> I tend to use ICE as a sort of SCOP testbed, especially if the maths is
>>>> a little complicated it's easier to dev the system there and re-write into
>>>> Python later. The only exception would be if I needed to make use of
>>>> locations/geometry queries. But then it's still easier to store a custom
>>>> attribute then read that into a script.
>>>>
>>>>
>>>>
>>>> On 7 February 2013 02:02, Raffaele Fragapane <
>>>> [email protected]> wrote:
>>>>
>>>>> I mean output to an ICE par, not to a CP par, which is akin to hitting
>>>>> your testicles with a large mallet.
>>>>>
>>>>>
>>>>> On Thu, Feb 7, 2013 at 11:07 AM, joshxsi <[email protected]> wrote:
>>>>>
>>>>>> FYI, outputting to a parameter to ICE is around 10x slower than
>>>>>> outputting to a transform, so I highly recommend that if performance is a
>>>>>> requirement, never output from ICE into a parameter.
>>>>>>
>>>>>> Cheers,
>>>>>> -j
>>>>>>
>>>>>>
>>>>>> On Thu, Feb 7, 2013 at 10:42 AM, Raffaele Fragapane <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>> You might be better off decoupling the length computation, which
>>>>>>> tends to be expensive with any high order surface or curve, and output 
>>>>>>> it
>>>>>>> to a parameter you fetch from graphs further down the stream.
>>>>>>> That way you should save a fair chunk of cycles.
>>>>>>>
>>>>>>> If you need to keep them aligned you could also use some tricks to
>>>>>>> basically reduce the dirtyness to a simpler check, like comparing point
>>>>>>> positions before you start integrating your length function.
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>>> it and let them flee like the dogs they are!
>>>>>
>>>>
>>>>
>>>
>>
>
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!
>

Reply via email to