i think we all knew that comparing straight ray tracing speed, without textures, displacement, subdivisions, and deformation motion blur... octane was going to win. i mean thousands of processors that are great at doing this type of work compared to ~12 more generalized processors, octane takes advantage of the gpu and arnold doesn't... winner octane!
On Thu, Feb 14, 2013 at 2:50 PM, Toonafish <[email protected]> wrote: > > It's very quiet all of a sudden, Maxwell, Vray anyone ?! >

