i think we all knew that comparing straight ray tracing speed, without
textures, displacement, subdivisions, and deformation motion blur... octane
was going to win. i mean thousands of processors that are great at doing
this type of work compared to ~12 more generalized processors, octane takes
advantage of the gpu and arnold doesn't... winner octane!

On Thu, Feb 14, 2013 at 2:50 PM, Toonafish <[email protected]> wrote:

>
> It's very quiet all of a sudden,  Maxwell, Vray anyone ?!
>

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