@Steve: It means 16000 samples per pixel also the count of rays per pixel. After 2h4min i reached around 10500 s/px. It should be for the entire ray tree i think. And nearly 0.7MSamples per second, which means a image of 1024x512 which has 0.6 MSamples is updated ~each second. Your last post looks realy cool after 1hr. My internal version uses nearly the double of the time as the standalone, Don´t know why...
@Gene: That is the standard Windows7 Theme... 2013/2/20 Steven Caron <car...@gmail.com> > here is mine, 1hr render... i took way longer with materials and setup. i > was having fun ;) > > i posted a raw and white balanced one to take out the tint. > > > https://docs.google.com/file/d/0B9pq_niy68AOcXdQT0JDRGpuN2s/edit?usp=sharing - > raw > > https://docs.google.com/file/d/0B9pq_niy68AOVVlLS29EcVBYbU0/edit?usp=sharing - > white balanced > > > On Tue, Feb 19, 2013 at 4:37 PM, Steven Caron <car...@gmail.com> wrote: > >> >> ill post mine tonight, it was certainly fun to do. >> >>