geeeene... you took my quote out of context :)

"i imagine when talking about* purely casting as many rays as possible*, a
gpu renderer at this time win against a cpu bound renderer"

its not subjective... octane has access to more hardware. so what i am
saying is, arnold would preform similarly if it was using a machine with
1500 cores. we would set the sampling really high and be done in 10 mins
and it would be silky smooth.

i still think arnold is the better overall choice.

s

On Tue, Feb 19, 2013 at 5:00 PM, Gene Crucean
<[email protected]>wrote:
>
>
> Yeah even "win" is soo subjective with this though.
>

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