geeeene... you took my quote out of context :) "i imagine when talking about* purely casting as many rays as possible*, a gpu renderer at this time win against a cpu bound renderer"
its not subjective... octane has access to more hardware. so what i am saying is, arnold would preform similarly if it was using a machine with 1500 cores. we would set the sampling really high and be done in 10 mins and it would be silky smooth. i still think arnold is the better overall choice. s On Tue, Feb 19, 2013 at 5:00 PM, Gene Crucean <[email protected]>wrote: > > > Yeah even "win" is soo subjective with this though. >

