> What does the FX Tree lack compared to AE / Nuke ?

It's not a good question to ask. It's like asking, what's the
difference between OneNote and EMACS.  People use EMACS for a thousand
different reasons than taking notes, and so do people using AE or
Nuke.

The low hanging fruits that are missing in the fxtree, for its main
intended purpose which it could hopes  to fulfill  are nodes for the
most common post processing for CG renderers, which includes 2D motion
blur and lens effects, and a quick text node. All of which is actually
in Composite, but we didn't have any the FX R&D at Avid (bafflingly, I
still don't know what the DS fx team worked on). Then again, someone
is always going to need some specific AE plug-in like "frischluft
lenscare" for AE, and dismiss the FxTree for that.

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