The FxTree is not dead of course. Every components of XSI can be improved
at any time by the Softimage team.
Improved by adding feature to the existing code or improved by creating a
new version of the component (like when ICE replaced the old particle
system).

FxTree will be dead the day it will be removed from the product.

Simple as that.

Every other statements are just pure speculation.

Period :).

Guillaume


On Sun, Apr 7, 2013 at 5:13 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
j.ponthi...@nasa.gov> wrote:

> Kaydara created Filmbox in the 1990s. FBX is the Filmbox format. ****
>
> ** **
>
>
> http://aucache.autodesk.com/au2011/sessions/6341/class_handouts/v1_DG6341_Montgomery.pdf
> ****
>
> ** **
>
> Filmbox became Motionbuilder in 2002.****
>
> ** **
>
>
> http://www.cgw.com/Publications/CGW/2002/Volume-25-Issue-7-July-2002-/Kaydaras-Filmbox-Becomes-Motionbuilder.aspx
> ****
>
> ** **
>
> Alias acquired Kaydara in 2004.****
>
> ** **
>
>
> http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=6901510&linkID=14271594
> ****
>
> ****
>
> Autodesk acquired Alias in 2006****
>
> ** **
>
> http://usa.autodesk.com/adsk/servlet/index?id=5970886&siteID=123112****
>
> ** **
>
> ** **
>
> ** **
>
> --****
>
> Joey Ponthieux****
>
> LaRC Information Technology Enhanced Services (LITES)****
>
> Mymic Technical Services****
>
> NASA Langley Research Center****
>
> __________________________________________________****
>
> Opinions stated here-in are strictly those of the author and do not ****
>
> represent the opinions of NASA or any other party.****
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paul Griswold
> *Sent:* Sunday, April 07, 2013 4:29 PM
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: This is what I meant by AE integration****
>
> ** **
>
> Thanks - I'll give that a try.  I know the Eyeon guys complain that
> Autodesk doesn't adhere to the FBX standards (even though didn't AD come up
> with FBX?) and so Fusion's FBX support isn't 100%.  ****
>
> ** **
>
> It'd be nice to have Alembic in both..****
>
> ** **
>
> -Paul****
>
> ** **
>
> ** **
>
> On Sun, Apr 7, 2013 at 4:13 PM, Mikael Pettersén <
> mikael.petter...@gmail.com> wrote:****
>
> Paul: If you export the fbx as 2010 in Softimage the animation will work
> in Fusion as well. ****
>
> ** **
>
> On Sat, Apr 6, 2013 at 11:30 AM, Paul Griswold <
> pgrisw...@fusiondigitalproductions.com> wrote:****
>
> Fusion is great with Softimage & it's 3D environment is fantastic.
>  Getting things back and forth isn't as easy as I'd like, though.  You can
> export your scenes as FBX, but Fusion won't/doesn't see camera animation in
> FBX files from XSI for some reason.  So you have to export your camera as a
> dotXSI, and then import it into Fusion - then you get your geometry & your
> animated camera.****
>
> ** **
>
> Fusion doesn't support Sub-D's, though, so any subdivided object comes in
> un-subdivided.  ****
>
> ** **
>
> The new C4D-AE pipeline only interests me for motion graphics.  I think AE
> is a real pain to work with for serious compositing.  ****
>
> ** **
>
> -Paul****
>
> ** **
>
> ** **
>
> On Fri, Apr 5, 2013 at 11:11 PM, Christopher <
> christop...@thecreativesheep.ca> wrote:****
>
> Nuke pipeline to expensive for me.  The only thing I hate with AE is the
> slew of plug-ins, that is the plus Nuke has, it's all mostly within the
> software.  Fusion is another alternative, considering the plugins for AE,
> maybe I should go the fusion route.
>
> Christopher
>
>
> ****
>
> ****
>
> *Jason S* <jasonsta...@gmail.com>****
>
> Friday, April 05, 2013 10:33 PM****
>
> If you work with Nuke, also be SURE to check-out  T.I.M. XSI 2 Nuke (!)
>
> Imports objects (planes or more complex object along with UVs),
> cameras, all with anims (not sure about deforms) flawlessly!
>
> Must have in a XSi Nuke Pipeline
>
> ****
>
> ****
>
> *Paul Griswold* <pgrisw...@fusiondigitalproductions.com>****
>
> Friday, April 05, 2013 8:53 PM****
>
> I brought up a little while ago that I really wish Softimage had better AE
> integration & the announcement of the Adobe/Maxon agreement.****
>
> ** **
>
> This is what I was talking about:****
>
> ** **
>
>
> http://www.itsartmag.com/features/cineware-live-3d-pipeline-in-after-effect/#.UV9xH9ysh8E
> ****
>
> ** **
>
> Watch the videos & you'll see what I mean.****
>
> ** **
>
> I don't think Softimage necessarily needs that level of integration, but
> right now there is zero official support, so something would be better than
> what we've got now.****
>
> ** **
>
> -PG****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>

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