Hey maybe 2015 they will liberate the sdk in softimage :)
On 15 April 2013 10:37, Stefan Kubicek <[email protected]> wrote: > I think thats pretty common when you look at older software. In the > beginning it's all about new features and making use of new paradigms a > software offers. As it matures and collects features, > people become aware and weary of the small annoying things that might have > been plaguing them for years, > hence they are more thankful having one or two thorns removed from their > bread and butter tools rather than the next big Crowd Simulation toolset > only a handful of people will never need. It's mostly been UI (Qt, > viewport) and now modeling tools for Maya too for the last couple of > versions. > > > > > na the dx 11 is cool but its seems to becoming standardised, max was over >> due for some UI enhancements, view port switching was painful before, i >> remember that, but I was speaking more specifically about the larger >> features. which is ironic when you think about it, the little tweaks and >> fixes are more interesting then the key features discussed. >> >> >> On 13 April 2013 20:12, Gustavo Eggert Boehs <[email protected]> wrote: >> >> 3ds max users I know were vey excited with this release. Specially >>> regarding small annoying things, with viewport performance >>> enhancemants/dx11 in a close seccond. >>> >>> A direct quote: >>> "Man now I can maximize my viewport only hovering the mouse. No need to >>> make it active!" >>> >>> This wowed me a lot as an SI user ;-) >>> Em 13/04/2013 13:57, "Sebastien Sterling" <[email protected]> >>> escreveu: >>> >>> is it me, or did all the max features look ..Mickey Mouse ? they didn't >>> >>>> look like very useful or serious additions >>>> , with the exception of the little search box thing, which in fairness >>>> is >>>> a blessing for max (modifier list anyone ?), but nothing outside of this >>>> seemed to give max an edge. >>>> >>>> >>>> On 13 April 2013 00:34, Bradley Gabe <[email protected]> wrote: >>>> >>>> >>>>> No problem. As we all know, emails can be easily misunderstood. =)**** >>>>> >>>>>> >>>>>> ** >>>>>> >>>>>> >>>>> What exactly did you mean by that comment, Ed? :-Z >>>>> >>>>> >>>> >>>> > > -- > ------------------------------**------------- > Stefan Kubicek > ------------------------------**------------- > keyvis digital imagery > Alfred Feierfeilstraße 3 > A-2380 Perchtoldsdorf bei Wien > Phone: +43/699/12614231 > www.keyvis.at [email protected] > -- This email and its attachments are -- > --confidential and for the recipient only-- > >

