No, the shortcut still points to XSI.bat.
I'm sure it wasn't possible to pin the 2013 icon to the taskbar, but
obviously I'm mistaken, because in can be, by starting SI and
RMB-pinning the icon.
The icons cannot be dragged and dropped to the taskbar, though, 2014 and
older.
Sorry for the confusion.
Am 15.04.2013 15:48, schrieb Stephen Blair:
So 2014 doesn't use the setenv batch files anymore? You can pin
XSI.exe to the taskbar? Is that what you mean?
On 15/04/2013 9:31 AM, Eugen Sares wrote:
2014 is.
Am 15.04.2013 15:13, schrieb Szabolcs Matefy:
I'm curious when Softimage will be pinnable to Task Bar and Start Menu?
*From:*[email protected]
[mailto:[email protected]] *On Behalf Of
*Sebastien Sterling
*Sent:* Monday, April 15, 2013 2:17 PM
*To:* [email protected]
*Subject:* Re: Softimage promo
WELL until they do, i believe it will bear repeating, sdk sdk sdk
sdk sdk.... it only makes sense, they have opened up an app store.
On 15 April 2013 12:12, Stefan Kubicek <[email protected]
<mailto:[email protected]>> wrote:
I hope so too. The "new features" vs SDK anhancement debate has been
rolling here and on the beta testers
forum for so long and persistently now that I'm sure Chris and
colleagues have heard us. It's up to them now...
Hey maybe 2015 they will liberate the sdk in softimage :)
On 15 April 2013 10:37, Stefan Kubicek <[email protected]
<mailto:[email protected]>> wrote:
I think thats pretty common when you look at older software. In the
beginning it's all about new features and making use of new
paradigms a
software offers. As it matures and collects features,
people become aware and weary of the small annoying things that
might have
been plaguing them for years,
hence they are more thankful having one or two thorns removed
from their
bread and butter tools rather than the next big Crowd Simulation
toolset
only a handful of people will never need. It's mostly been UI (Qt,
viewport) and now modeling tools for Maya too for the last couple of
versions.
na the dx 11 is cool but its seems to becoming standardised,
max was over
due for some UI enhancements, view port switching was painful
before, i
remember that, but I was speaking more specifically about the larger
features. which is ironic when you think about it, the little
tweaks and
fixes are more interesting then the key features discussed.
On 13 April 2013 20:12, Gustavo Eggert Boehs
<[email protected] <mailto:[email protected]>> wrote:
3ds max users I know were vey excited with this release. Specially
regarding small annoying things, with viewport performance
enhancemants/dx11 in a close seccond.
A direct quote:
"Man now I can maximize my viewport only hovering the mouse. No
need to
make it active!"
This wowed me a lot as an SI user ;-)
Em 13/04/2013 13:57, "Sebastien Sterling"
<[email protected] <mailto:[email protected]>>
escreveu:
is it me, or did all the max features look ..Mickey Mouse ? they
didn't
look like very useful or serious additions
, with the exception of the little search box thing, which in
fairness
is
a blessing for max (modifier list anyone ?), but nothing outside
of this
seemed to give max an edge.
On 13 April 2013 00:34, Bradley Gabe <[email protected]
<mailto:[email protected]>> wrote:
No problem. As we all know, emails can be easily misunderstood.
=)****
**
What exactly did you mean by that comment, Ed? :-Z
--
------------------------------**-------------
Stefan Kubicek
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keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231 <tel:%2B43%2F699%2F12614231>
www.keyvis.at <http://www.keyvis.at> [email protected]
<mailto:[email protected]>
-- This email and its attachments are --
--confidential and for the recipient only--
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-------------------------------------------
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-------------------------------------------
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231 <tel:%2B43%2F699%2F12614231>
www.keyvis.at <http://www.keyvis.at> [email protected]
<mailto:[email protected]>
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