i am not using an ice based shape mixer, but that is a decent idea.

so you add a new gear_PSet and just get the data on those parameters? i am
unsure of how well 'this_model' will work if the meshes are contained in
another model first then moved. i guess we will see :)


On Tue, Apr 23, 2013 at 1:39 PM, Matt Morris <[email protected]> wrote:

> You are using an ice shape mixer right? That should connect up on
> re-import or with common names on a fresh mesh.
>
>
>
>
> On 23 April 2013 19:50, Steven Caron <[email protected]> wrote:
>
>> how are people doing shape animation with a gear rig? i need to be able
>> to have my shapes connect to a custom parameter set on every build/rebuild.
>>
>> s
>>
>
>
>
> --
> www.matinai.com
>

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