i am not using an ice based shape mixer, but that is a decent idea. so you add a new gear_PSet and just get the data on those parameters? i am unsure of how well 'this_model' will work if the meshes are contained in another model first then moved. i guess we will see :)
On Tue, Apr 23, 2013 at 1:39 PM, Matt Morris <[email protected]> wrote: > You are using an ice shape mixer right? That should connect up on > re-import or with common names on a fresh mesh. > > > > > On 23 April 2013 19:50, Steven Caron <[email protected]> wrote: > >> how are people doing shape animation with a gear rig? i need to be able >> to have my shapes connect to a custom parameter set on every build/rebuild. >> >> s >> > > > > -- > www.matinai.com >

