If I knew, I would tell you in detail :)
The mirror command just did nothing. Then I saved, restarted my pc, smoked a cigarette, reloaded the scene, and all was working.
At least the day can end on a high note
G
On 2013/05/07 05:41 PM, Mário Domingos wrote:
Ok so what happens exactly?

Mário Domingos

www.mariodomingos.com


Sent from my super iPhone


On 07/05/2013, at 16:32, Gerbrand Nel <[email protected]> wrote:

So far I'm only enveloping one piece of geo
Man I hate when shit like this goes down....
thanks for the input though
G
On 2013/05/07 05:25 PM, Sandy Sutherland wrote:
I have found that sometimes if you did a mirror envelope on one object
and a symmetry map was created - you find that the mirroring does not
work on another geometry in the rig - I find if you delete the
symmetry map and do it again with the geometry that needs it - it works.

S.


On 07/05/2013 16:19, Gerbrand Nel wrote:
Yeah I tried both, something is screwed on my side.
It has been a year since my last gear job, so I thought I was missing
something .
Thanks guys
G
:)
On 2013/05/07 05:16 PM, Mário Domingos wrote:
Select the points that are already weighted as you want and use the
mirror weights in Animation>Deform>Envelope.

I never used Symmetrize Weight Map Points from the GEAR menu.

Make sure to use GEAR's Create Symmetry Mapping Template
(GEAR>Deform>Envelope)

Mário Domingos

www.mariodomingos.com


Sent from my super iPhone


On 07/05/2013, at 16:08, Sandy Sutherland
<[email protected]> wrote:

Gerbrand I should imagine like normal, as Mirror envelope works on
any deformer hierarchy.

S.

On 07/05/2013 15:47, Gerbrand Nel wrote:
Hey guys
Sorry if this is been asked before, but how do I symmetrise
envelope weights on a gear rig?
Thanks
G


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