their even :P

On Fri, May 10, 2013 at 4:58 PM, Peter Stevenson
<[email protected]>wrote:

> around 28:30 in but watch the whole thing :)
>
> not a tutorial but an overview of they're methods
>
> Polynoid Ubertage 2012: https://vimeo.com/58306788
>
>
> On Fri, May 10, 2013 at 10:18 AM, Sandy Sutherland <
> [email protected]> wrote:
>
>>  That is pretty much how the TF feathers worked, a central strand -
>> basically fur - with vane strands growing off the central strand.
>>
>> S.
>>
>>
>> On 10/05/2013 10:03, olivier jeannel wrote:
>>
>> I might be completly off, but when I saw these, they reminded me of the
>> Procedural Feather compound of Tim Marinov.
>> 1 big central strand with thousands of smaller lateral strands...
>> http://vimeo.com/timmarinov
>> Just an idea...
>>
>>
>> Le 10/05/2013 10:31, Morten Bartholdy a écrit :
>>
>>  Hi Guys
>>
>>
>>    I am working on some look development and think the stuff in
>> Polynoyds "Infiniti - Blue Essence" looks really cool, particularly some of
>> the glowing soft billowing clothlike trails - see attached.
>>
>>
>>    I am not quite sure how to create something similar - considering
>> particles/strands, cloth simulated geometry either texturemapped or
>> combined with particles, but clever ideas or even simple methods
>> suggestions are very welcome :)
>>
>>
>>    Thanks - Morten
>>
>>
>>
>>
>>
>>
>>
>>
>

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