their even :P
On Fri, May 10, 2013 at 4:58 PM, Peter Stevenson <[email protected]>wrote: > around 28:30 in but watch the whole thing :) > > not a tutorial but an overview of they're methods > > Polynoid Ubertage 2012: https://vimeo.com/58306788 > > > On Fri, May 10, 2013 at 10:18 AM, Sandy Sutherland < > [email protected]> wrote: > >> That is pretty much how the TF feathers worked, a central strand - >> basically fur - with vane strands growing off the central strand. >> >> S. >> >> >> On 10/05/2013 10:03, olivier jeannel wrote: >> >> I might be completly off, but when I saw these, they reminded me of the >> Procedural Feather compound of Tim Marinov. >> 1 big central strand with thousands of smaller lateral strands... >> http://vimeo.com/timmarinov >> Just an idea... >> >> >> Le 10/05/2013 10:31, Morten Bartholdy a écrit : >> >> Hi Guys >> >> >> I am working on some look development and think the stuff in >> Polynoyds "Infiniti - Blue Essence" looks really cool, particularly some of >> the glowing soft billowing clothlike trails - see attached. >> >> >> I am not quite sure how to create something similar - considering >> particles/strands, cloth simulated geometry either texturemapped or >> combined with particles, but clever ideas or even simple methods >> suggestions are very welcome :) >> >> >> Thanks - Morten >> >> >> >> >> >> >> >> >

