Yep you are right Raff - but at that time we did not have any asset
system going, ask Simon - he and I had the brunt of that.
S.
On 22/05/2013 09:51, Raffaele Fragapane wrote:
That's only an issue with live referencing, which is a pretty bad way
to go about it.
Versioned referencing will not hold any surprises as you control when
a rig reaches what shots. It's a matter of asset management, not of
referencing VS localized.
If anything localizing takes a liberty away from you, it doesn't ADD
security :)
On Wed, May 22, 2013 at 6:36 PM, Sandy Sutherland
<sandy.mailli...@gmail.com <mailto:sandy.mailli...@gmail.com>> wrote:
I did - and we locked everything that was not supposed to
move/key. Worked fine and it is not so difficult to write the
tools to do a model update. Also one BIG plus to this method
against referencing is that you avoid surprises when something
changes in the rig that affects animation and it gets auto updated
in a reference, THAT has happened to me before, largely due to the
nature of the overlapping schedules we work with in SA.
S.