Haha, yes I have friends who went into medical school and they're a lot better off then pretty much everyone I went to film school with.
But saying he wants to get into game development is a lot better than what he said the first time I asked what he wanted to do with his life. He said, "dunno... haven't given it much thought yet..." - this is an 18 year old saying this to the father of his girlfriend when asked about his future plans.... So hearing any sort of direction was a big plus for me! -Paul On Mon, Jun 17, 2013 at 10:24 AM, <[email protected]> wrote: > Dissuade him - advise him to get a medical degree. > Your daughter will hate you for it short term, but thank you long term - > when paycheck has more importance than some childhood disillusion. > > If she stays with him, that’s the long term, so you win. > But i > f she breaks up, that’s the short term – her hate for you dissuading the > boyfriend will turn around when she breaks up anyway. > > Eventually - if he sticks with the medical degree – once he’s established > a profitable practice, he can just buy a games company and ask his new > employees to show him how things work. > > I’m sure Bradley can give some helpful pointers for where to get a medical > degree. > > *From:* Raffaele Fragapane <[email protected]> > *Sent:* Monday, June 17, 2013 2:57 PM > *To:* [email protected] > *Subject:* Re: OT: (sort-of) getting in to game dev > > Saying "I want to get into games" is like saying "I want to have > something to do with buildings". Laying the bricks, engineering > anti-seismic structures, or decorating the interiors? :) > > First thing I'd try and push him for is to form some rough idea of what he > likes in a game and how he feels he'd like to contribute (code, art, > assets, level design etc.). > If he says he wants to be the one that comes up with the ideas (lead game > designer), then I think you're allowed to slap him in on the neck > repeatedly. If he wants to become a producer you need to change your > daughter's mind in regards to this boy :p > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >

