There could be a kick starter site specially made for custom tools across a
wide variety of platforms :) it definitely bares an investigation,might
even help you demo some of those plugins you had to abandon Raff, to gauge
interest.

yes i have seen topo gun in action, nice app, was also looking at cylo
ultimatly i may buy both, still i'd kill to get a artisan style sculpty
solution to paint relax meshes, in softimage.

All the softimage cues i've encountered where between 6 and 10 users, and
i'm delighted to say they made greate use of there exocortex and Mootzoid
purchesses.


On 25 June 2013 22:52, Serguei Kalentchouk <[email protected]>wrote:

> Raff is spot on, the return on investment is just not there. Very small
> user base and prolific use of pirated software makes 3rd party development
> completely unsustainable.
>
> However, I have been thinking that crowd funding model could work
> reasonable well in this case.
> Morpheus
> <http://www.kickstarter.com/projects/cgmonks/morpheus-rig-v20?ref=live>had
> a successful Kickstarter a while back so I wouldn't be surprised if someone
> will try this with a plugin of some sort eventually. Although, Kickstarter
> hasn't been keen on accepting software projects.
>
>
>
> On Tue, Jun 25, 2013 at 8:50 AM, Luc-Eric Rousseau <[email protected]>wrote:
>
>> On Tue, Jun 25, 2013 at 3:22 AM, Raffaele Fragapane
>> <[email protected]> wrote:
>> > It's not like the prices are geared towards industry giants anyway.
>> > Software's never been cheaper. Besides, it's not the individuals, or the
>> > very large that need to take action, it's the middle, between 5 and 30
>> seats
>> > where all the 3rd party money is.
>>
>> that might not be a lot of places.. softimage users are generally
>> either in big studios (50-500) or single-seat freelancers.
>>
>
>
>
> --
> Technical Director @ DreamWorks Animation
>

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