There could be a kick starter site specially made for custom tools across a wide variety of platforms :) it definitely bares an investigation,might even help you demo some of those plugins you had to abandon Raff, to gauge interest.
yes i have seen topo gun in action, nice app, was also looking at cylo ultimatly i may buy both, still i'd kill to get a artisan style sculpty solution to paint relax meshes, in softimage. All the softimage cues i've encountered where between 6 and 10 users, and i'm delighted to say they made greate use of there exocortex and Mootzoid purchesses. On 25 June 2013 22:52, Serguei Kalentchouk <[email protected]>wrote: > Raff is spot on, the return on investment is just not there. Very small > user base and prolific use of pirated software makes 3rd party development > completely unsustainable. > > However, I have been thinking that crowd funding model could work > reasonable well in this case. > Morpheus > <http://www.kickstarter.com/projects/cgmonks/morpheus-rig-v20?ref=live>had > a successful Kickstarter a while back so I wouldn't be surprised if someone > will try this with a plugin of some sort eventually. Although, Kickstarter > hasn't been keen on accepting software projects. > > > > On Tue, Jun 25, 2013 at 8:50 AM, Luc-Eric Rousseau <[email protected]>wrote: > >> On Tue, Jun 25, 2013 at 3:22 AM, Raffaele Fragapane >> <[email protected]> wrote: >> > It's not like the prices are geared towards industry giants anyway. >> > Software's never been cheaper. Besides, it's not the individuals, or the >> > very large that need to take action, it's the middle, between 5 and 30 >> seats >> > where all the 3rd party money is. >> >> that might not be a lot of places.. softimage users are generally >> either in big studios (50-500) or single-seat freelancers. >> > > > > -- > Technical Director @ DreamWorks Animation >

