Long live Softimage! Long live Marc-Andre - beacon of Softimage in Ubisoft!
:)


On Wed, Jun 26, 2013 at 8:34 PM, Marc-Andre Carbonneau <
[email protected]> wrote:

> Hey, I’m one of the stubborn people keeping Softimage alive in this
> joint!! :)****
>
> ** **
>
> Yeah, I understand your point, but it’s all about lots of in-house tools
> built on top of MAX… is MAX still relevant in today’s game pipelines? My
> opinion is less and less…****
>
> ** **
>
> ** **
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Sebastien Sterling
> *Sent:* 26 juin 2013 13:38
>
> *To:* [email protected]
> *Subject:* Re: OFF:Game job in Canada?****
>
> ** **
>
> ow Marc you say that like its a bad thing :)****
>
> i remember trying to work with 5 characters i modelled rigged and animated
> in 3Ds Max, feed back was so slow i had to make playblasts, (previews) and
> when i did, the rig and bones would leave the meshes behind.****
>
> i find it difficult to imagine how max is still relevant when every year
> game assets get heavier, and i really liked max.****
>
> ** **
>
> On 26 June 2013 19:00, Marc-Andre Carbonneau <
> [email protected]> wrote:****
>
> There’s a couple of stubborn people in here, so yeah, Softimage is still
> in the house, running silently. :P****
>
> But Softimage or not, Szabolcs mentions he knows all the DCCs. :)****
>
>  ****
>
>  ****
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Sebastien Sterling
> *Sent:* 26 juin 2013 12:56****
>
>
> *To:* [email protected]
> *Subject:* Re: OFF:Game job in Canada?****
>
>  ****
>
> Do ubisoft use softimage ? i thought they had a history of 3ds max ?****
>
>  ****
>
> On 26 June 2013 18:37, carl callewaert <[email protected]> wrote:****
>
> Do you have work permit in Canada?
> If not, once you have a job offer in Canada (excluding the province of
> Quebec) it takes 1 day to get the work visa.
>
> Carl****
>
>
> On 2013-06-26 11:29 AM, "Szabolcs Matefy" <[email protected]> wrote:
>
> >Thanks guys, I really appreciate the help! I'll look those site at home!
> >
> >Cheers
> >
> >
> >Szabolcs
> >
> >-----Original Message-----
> >From: [email protected]
> >[mailto:[email protected]] On Behalf Of Eric
> >Thivierge
> >Sent: Wednesday, June 26, 2013 4:12 PM
> >To: [email protected]
> >Subject: Re: OFF:Game job in Canada?
> >
> >FYI, Hybride is not games. We are owned by Ubisoft though. I'd say
> >Ubisoft Montreal would be a good choice since they've been around for
> >quite some time. It depends on availability though obviously.
> >
> >Your best bet would be to apply for a job and then get the company to do
> >the work for the visa.
> >
> >Eric Thivierge
> >===============
> >Character TD / RnD
> >Hybride Technologies
> >
> >
> >On June-26-13 9:47:21 AM, Eric Lampi wrote:
> >> There's a fair bit of work going on in Canada, but some of it seems
> >> that there's a significant portion of it driven by the availability of
> >> subsidies being offered. Take some time and read up what's been going
> >> on at VFX Soldier: http://vfxsoldier.wordpress.com/
> >>
> >> You'd be better off with a company that has a long presence and a
> >> proven track record of doing right by their staff as opposed to the
> >> ones that have just popped up in order to take advantage of that free
> >> money. Those jobs might not stick around once that money is gone.
> >>
> >> I hope this helps, I'm just tired of hearing stories about people in
> >> our community getting jerked around when all they want to do is work
> >> and have some kind of stability in their lives. Good luck!
> >>
> >> Eric
> >>
> >> Freelance 3D and VFX animator
> >>
> >> http://vimeopro.com/user7979713/3d-work
> >>
> >>
> >> On Wed, Jun 26, 2013 at 5:29 AM, Szabolcs Matefy <[email protected]>
> >>wrote:
> >>> Hey guys,
> >>>
> >>>
> >>>
> >>> Anybody knows how hard is to get job in Canada nowadays in games
> >>>industry?****
>
> >>> Iąm considering to move to Canada with my family from Europe, but I***
> *
>
> >>> do not know what opportunities are there, and how things are****
>
> >>> workingŠI have fair experience in Character Modeling and I am quite
> >>> good in Softimage, Maya and Max, and ZBrush, Mudbox as wellŠSo if
> >>> anyone has information how to start, Iąd appreciate it. I also****
>
> >>> consider outsource jobs, so if anyone needs outsource artist let me
> >>> know J
> >>>
> >>>
> >>>
> >>> I think nowadays standard job-seeking is not really viable, in many***
> *
>
> >>> cases I donąt get any response from the companies I try to contact
> >>> with, thatąs why Iąm asking.
> >>>
> >>>
> >>>
> >>> Cheers
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> Szabolcs
> >>>
> >>>
> >
> >
>
> ****
>
>  ****
>
> ** **
>

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