Eidos in montreal have a pretty good reputation aswell. Not as old as
Ubisoft of course, but they seem pretty stable now that Square Enix
bought them and I hear great things from the team over there.
Js Guillemette // SHED
3D Artist
www.shedmtl.com
On 6/26/2013 3:45 PM, Daniel Brassard wrote:
Three other companies to look at:
- Digital Extremes (London, Ontario) my backyard, a nice and not too
big city to live
- Bioware (Edmonton, Alberta)
- Gameloft (Montreal & Toronto)
On Wed, Jun 26, 2013 at 2:48 PM, Sebastien Sterling
<[email protected] <mailto:[email protected]>>
wrote:
Maybe I'll join the stubborn few one day too :P
On 26 June 2013 20:34, Marc-Andre Carbonneau
<[email protected]
<mailto:[email protected]>> wrote:
Hey, I’m one of the stubborn people keeping Softimage alive in
this joint!! :)
Yeah, I understand your point, but it’s all about lots of
in-house tools built on top of MAX… is MAX still relevant in
today’s game pipelines? My opinion is less and less…
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf
Of *Sebastien Sterling
*Sent:* 26 juin 2013 13:38
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: OFF:Game job in Canada?
ow Marc you say that like its a bad thing :)
i remember trying to work with 5 characters i modelled rigged
and animated in 3Ds Max, feed back was so slow i had to make
playblasts, (previews) and when i did, the rig and bones would
leave the meshes behind.
i find it difficult to imagine how max is still relevant when
every year game assets get heavier, and i really liked max.
On 26 June 2013 19:00, Marc-Andre Carbonneau
<[email protected]
<mailto:[email protected]>> wrote:
There’s a couple of stubborn people in here, so yeah,
Softimage is still in the house, running silently. :P
But Softimage or not, Szabolcs mentions he knows all the DCCs. :)
*From:*[email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On Behalf
Of *Sebastien Sterling
*Sent:* 26 juin 2013 12:56
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: OFF:Game job in Canada?
Do ubisoft use softimage ? i thought they had a history of 3ds
max ?
On 26 June 2013 18:37, carl callewaert <[email protected]
<mailto:[email protected]>> wrote:
Do you have work permit in Canada?
If not, once you have a job offer in Canada (excluding the
province of
Quebec) it takes 1 day to get the work visa.
Carl
On 2013-06-26 11:29 AM, "Szabolcs Matefy"
<[email protected] <mailto:[email protected]>> wrote:
>Thanks guys, I really appreciate the help! I'll look those
site at home!
>
>Cheers
>
>
>Szabolcs
>
>-----Original Message-----
>From: [email protected]
<mailto:[email protected]>
>[mailto:[email protected]
<mailto:[email protected]>] On Behalf Of
Eric
>Thivierge
>Sent: Wednesday, June 26, 2013 4:12 PM
>To: [email protected]
<mailto:[email protected]>
>Subject: Re: OFF:Game job in Canada?
>
>FYI, Hybride is not games. We are owned by Ubisoft though.
I'd say
>Ubisoft Montreal would be a good choice since they've been
around for
>quite some time. It depends on availability though obviously.
>
>Your best bet would be to apply for a job and then get the
company to do
>the work for the visa.
>
>Eric Thivierge
>===============
>Character TD / RnD
>Hybride Technologies
>
>
>On June-26-13 9:47:21 AM, Eric Lampi wrote:
>> There's a fair bit of work going on in Canada, but some of
it seems
>> that there's a significant portion of it driven by the
availability of
>> subsidies being offered. Take some time and read up what's
been going
>> on at VFX Soldier: http://vfxsoldier.wordpress.com/
>>
>> You'd be better off with a company that has a long presence
and a
>> proven track record of doing right by their staff as
opposed to the
>> ones that have just popped up in order to take advantage of
that free
>> money. Those jobs might not stick around once that money is
gone.
>>
>> I hope this helps, I'm just tired of hearing stories about
people in
>> our community getting jerked around when all they want to
do is work
>> and have some kind of stability in their lives. Good luck!
>>
>> Eric
>>
>> Freelance 3D and VFX animator
>>
>> http://vimeopro.com/user7979713/3d-work
>>
>>
>> On Wed, Jun 26, 2013 at 5:29 AM, Szabolcs Matefy
<[email protected] <mailto:[email protected]>>
>>wrote:
>>> Hey guys,
>>>
>>>
>>>
>>> Anybody knows how hard is to get job in Canada nowadays in
games
>>>industry?
>>> Iąm considering to move to Canada with my family from
Europe, but I
>>> do not know what opportunities are there, and how things are
>>> workingŠI have fair experience in Character Modeling and I
am quite
>>> good in Softimage, Maya and Max, and ZBrush, Mudbox as
wellŠSo if
>>> anyone has information how to start, Iąd appreciate it. I also
>>> consider outsource jobs, so if anyone needs outsource
artist let me
>>> know J
>>>
>>>
>>>
>>> I think nowadays standard job-seeking is not really
viable, in many
>>> cases I donąt get any response from the companies I try to
contact
>>> with, thatąs why Iąm asking.
>>>
>>>
>>>
>>> Cheers
>>>
>>>
>>>
>>>
>>>
>>> Szabolcs
>>>
>>>
>
>