How much money will it be needed to buy Softimage from AD?
2013/7/30 Greg Punchatz <[email protected]> > I was just reading between the lines... > > I've read your mails and posts for years, lets just say you have a knack > for foreshadowing future happenings by putting things a certain way... > > Like the time you wrote the post on the Softimage forum, "so what if you > guys finally had to bite the bullet and switch to Maya what would you miss > the most?" > > Only time will tell if I read your tea leaves correctly . > > Sent from my iPhone > > On Jul 30, 2013, at 6:48 PM, Luc-Eric Rousseau <[email protected]> > wrote: > > > On Tue, Jul 30, 2013 at 6:23 PM, Greg Punchatz <[email protected]> > wrote: > >> I am also hugely disappointed in Mudbox... The only thing I ended up > using > >> in the whole suite is SOFTIMAGE.. Zbrush and Mari got my personal > dollars > >> because they delivered while AD promised. Now Luc Eric is all but > saying > >> Mudbox is going into Maya on Softimage forums.... > > > > I never wrote or implied anything of the sort about mudbox. I replied > > to a statement made that an app like zbrush or mudbox couldn't be > > built in another app instead of standalone, if it is a platform that's > > designed well enough and provides good SDK services. there is no need > > to mindlessly re-create UI, manipulators, opengl viewports, from > > scratch all the time when all the base is similar. we've all wasted > > time in apps that have weird navigation or stuff we've used to with > > manipulators. it's pointless, and Softimage itself has always been > > about using the same tools and UI in all modules.. > > > > --

