How much money will it be needed to buy Softimage from AD?

2013/7/30 Greg Punchatz <[email protected]>

> I was just reading between the lines...
>
> I've read your mails and posts for years, lets just say you have a knack
> for foreshadowing future happenings  by putting things a certain way...
>
> Like the time you wrote the post on the Softimage forum, "so what if you
> guys finally had to bite the bullet and switch to Maya what would you miss
> the most?"
>
> Only time will tell if I read your tea leaves correctly .
>
> Sent from my iPhone
>
> On Jul 30, 2013, at 6:48 PM, Luc-Eric Rousseau <[email protected]>
> wrote:
>
> > On Tue, Jul 30, 2013 at 6:23 PM, Greg Punchatz <[email protected]>
> wrote:
> >> I am also hugely disappointed in Mudbox... The only thing I ended up
> using
> >> in the whole suite is SOFTIMAGE.. Zbrush and Mari got my personal
> dollars
> >> because they delivered while AD promised.  Now Luc Eric is all but
> saying
> >> Mudbox is going into Maya on Softimage forums....
> >
> > I never wrote or implied anything of the sort about mudbox.  I replied
> > to a statement made that an app like zbrush or mudbox couldn't be
> > built in another app instead of standalone, if it is a platform that's
> > designed well enough and provides good SDK services.  there is no need
> > to mindlessly re-create UI, manipulators, opengl viewports,  from
> > scratch all the time when all the base is similar. we've all wasted
> > time in apps that have weird navigation or stuff we've used to with
> > manipulators.  it's pointless, and Softimage itself has always been
> > about using the same tools and UI in all modules..
> >
>
>


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