Send us the file if you could. We did have a lot of this working, particle
import export in maya. We will improve the docs too in this area as
recommended in this thread.

Sent from my phone.
On Aug 16, 2013 3:35 AM, "Nick Angus" <[email protected]> wrote:

>  Never mind gang, Exocortex crate seems to be the answer!
>
>  N
>  ------------------------------
> *From:* [email protected] [
> [email protected]] on behalf of Nick Angus [
> [email protected]]
> *Sent:* 16 August 2013 16:16
> *To:* <[email protected]>
> *Subject:* bin format from soft to maya
>
>   Hi folks, this is a strange one, I need to get particles from ICE to
> maya via the realflow bin format.  This is because this seems to be the
> only format that the Naiad emp converter works with from ICE.
>
>  All works fine but I don't seem to be able to get point velocity into
> Maya, which is the whole purpose of the exercise...
> I have tried adding velocity in the tree, even using names that Maya would
> recognise (like WorldVelocity and AngularVelocityPP)
>
>  Any help greatly appreciated.
>
>  N
>

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