Thanks a lot Stephen! I'm definitely using as many as possible. I'm already comfortable with the Explorer and I can move fast within it. I just wasn't able to get all the info I needed from it, but it looks like I can now. Thanks a lot for your help!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:47 AM, Stephen Davidson wrote:
Getting used to new software is no picnic, for sure.
Although much of what you need it familiarity with the interface,
shortcut keys are a BIG part of my personal workflow.

In the example that you give, the XSI Explorer, with the scene root
selected, will give you almost any relationship that you are looking for.
In the front, top, or any scene view window, pressing the space bar allows you to select your object. Moving the cursor to the XSI Explorer and pressing the "f" key will instantly show the selected object. That way you can see the relationship to any other
objects (constraint, parenting, etc).

This saves having to manually navigate the hierarchy.

Just one tip, but I hope this helps.


On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino <[email protected] <mailto:[email protected]>> wrote:

    Hello. I have a very basic question for anyone who might be able
    to help.
    I just got started using Softimage, and I'm having the usual problems
    anyone faces when starting to use new software they're not
    familiar with
    (just for background information purposes, I'm coming from Maya
    and Max.
    I state this just so that it gives you an idea of the language I might
    be using). One of the things that I'm having a hard time right now is
    navigating scene relationships.

    I'm trying to find a tool that will help me to efficiently find scene
    relationships, and so far, I haven't found an easy way to navigate
    these
    relationships. I'm trying to find my way through someone else's files,
    and finding what's related to each object is a bit of a PITA at this
    point. I'm using the Explorer as a starting point, but it doesn't
    get me
    there the entire way. Let me give you an example.

    I've got a mesh selected. In the Explorer, I can see it's being
    deformed
    by a Lattice, and an Envelope Operator. I need to find the actual
    scene
    objects that are driving these deformations. For the Envelope Op,
    I know
    I can go to Deform/Envelope/Select Deformer from Envelope, and it will
    select in the scene the objects that are driving the envelope's
    deformations (I'd rather not lose my selection, just get a list of the
    objects used as deformers, but I'm ok with Softimage working this
    way).
    However, the Lattice is an entirely different story. If I select the
    Lattice operator and inspect its properties, the only reference I can
    find in the Properties dialog is to its cluster. If I then find that
    cluster in the Cluster folder for my object, and check its
    properties, I
    get nothing. There seems to be no way I can get to the actual Lattice
    object in the scene deforming this cluster easily.

    The only way I've found so far has been to use the Schematic View.
    If I
    turn on all the Links (for the selected object only, of course.
    Otherwise, I just get a noodle soup), with my geo selected I can see
    links going to different objects in the scene. I had to track down
    each
    link (which in a scene this size took a lot of scrolling, especially
    since zooming out gets rid of the names on the links) until I
    found the
    link that had "Lattice" written on it. Then I could follow it and find
    the scene object that the Lattice operator refers to.

    I would like to know if there's a more efficient way of navigating
    scene
    relationships than this. I'm sure than being completely new to the
    software, I'm missing a lot. I've tried googling around, and asking
    people at work, but haven't been able to uncover much. If someone has
    some pointers towards getting stuff done faster, I'll be very glad to
    hear them. Just for information purposes only, I'm trying to get the
    same information I'd get my graphing an object in the Maya
    Hypergraph...
    a view or list of all relationships for the selected object(s).
    If this is not possible (I understand Softimage might have a totally
    different way of doing quite a few things), if someone else could
    describe how they tend to work to find their way in the scene, I'd
    love
    to hear that too.
    I appreciate any help or pointers anyone might have. Thanks a lot for
    your time!

    Sergio Mucino
    Lead Rigger
    Modus FX

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--

Best Regards,
*  Stephen P. Davidson**
**(954) 552-7956
*    [email protected]

/Any sufficiently advanced technology is indistinguishable from magic/

- Arthur C. Clarke

<http://www.3danimationmagic.com>



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