You can sort of get that with the XSI Explorer - (alt + 8) and set the viewer menu's display to schematic.
On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino <[email protected]>wrote: > Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to > finding my way through it rather reasonably. > > I was actually thinking about the scripting side of things... I'm not sure > how scriptable the behavior of the Schematic View is, but if I could get it > to only display the selected node and any other connected nodes and hide > the rest, that would already get me a long way towards a happier healthier > life :-) . > > I will do the search you suggested. Thanks again! > > -- > *Sergio Mucino* > Lead Rigger > Modus FX > > On 18/09/2013 11:12 AM, Eric Thivierge wrote: > > Schematic view is probably as close to the Hypergraph workflow you're > going to get honestly. If your rig structure is clean and organized it > shouldn't be too bad to deal with. I will say that even the Hypergraph can > get a bit soupie. > > You may need to write yourself some scripts to present the data to you in > a way you understand. > > If I recall there was a command that you can get the connection info in > xml form that shows the 2 way connections and parse it from there. Check > the google group archive and search for Alan Fregtman's post about it. I > think it's been discussed a few times before. > > Eric T. > > On September-18-13 10:47:28 AM, Sergio Mucino wrote: > > Hello. I have a very basic question for anyone who might be able to help. > I just got started using Softimage, and I'm having the usual problems > anyone faces when starting to use new software they're not familiar with > (just for background information purposes, I'm coming from Maya and Max. > I state this just so that it gives you an idea of the language I might > be using). One of the things that I'm having a hard time right now is > navigating scene relationships. > > I'm trying to find a tool that will help me to efficiently find scene > relationships, and so far, I haven't found an easy way to navigate these > relationships. I'm trying to find my way through someone else's files, > and finding what's related to each object is a bit of a PITA at this > point. I'm using the Explorer as a starting point, but it doesn't get me > there the entire way. Let me give you an example. > > I've got a mesh selected. In the Explorer, I can see it's being deformed > by a Lattice, and an Envelope Operator. I need to find the actual scene > objects that are driving these deformations. For the Envelope Op, I know > I can go to Deform/Envelope/Select Deformer from Envelope, and it will > select in the scene the objects that are driving the envelope's > deformations (I'd rather not lose my selection, just get a list of the > objects used as deformers, but I'm ok with Softimage working this way). > However, the Lattice is an entirely different story. If I select the > Lattice operator and inspect its properties, the only reference I can > find in the Properties dialog is to its cluster. If I then find that > cluster in the Cluster folder for my object, and check its properties, I > get nothing. There seems to be no way I can get to the actual Lattice > object in the scene deforming this cluster easily. > > The only way I've found so far has been to use the Schematic View. If I > turn on all the Links (for the selected object only, of course. > Otherwise, I just get a noodle soup), with my geo selected I can see > links going to different objects in the scene. I had to track down each > link (which in a scene this size took a lot of scrolling, especially > since zooming out gets rid of the names on the links) until I found the > link that had "Lattice" written on it. Then I could follow it and find > the scene object that the Lattice operator refers to. > > I would like to know if there's a more efficient way of navigating scene > relationships than this. I'm sure than being completely new to the > software, I'm missing a lot. I've tried googling around, and asking > people at work, but haven't been able to uncover much. If someone has > some pointers towards getting stuff done faster, I'll be very glad to > hear them. Just for information purposes only, I'm trying to get the > same information I'd get my graphing an object in the Maya Hypergraph... > a view or list of all relationships for the selected object(s). > If this is not possible (I understand Softimage might have a totally > different way of doing quite a few things), if someone else could > describe how they tend to work to find their way in the scene, I'd love > to hear that too. > I appreciate any help or pointers anyone might have. Thanks a lot for > your time! > > Sergio Mucino > Lead Rigger > Modus FX > > -------------------------- > To unsubscribe: mail [email protected] with subject > "unsubscribe" and reply to the confirmation email. > > > > -------------------------- > To unsubscribe: mail [email protected] with subject > "unsubscribe" and reply to the confirmation email. >
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