You can sort of get that with the XSI Explorer -  (alt + 8)  and set the
viewer menu's display to schematic.


On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
<[email protected]>wrote:

>  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
> finding my way through it rather reasonably.
>
> I was actually thinking about the scripting side of things... I'm not sure
> how scriptable the behavior of the Schematic View is, but if I could get it
> to only display the selected node and any other connected nodes and hide
> the rest, that would already get me a long way towards a happier healthier
> life :-) .
>
> I will do the search you suggested. Thanks again!
>
> --
> *Sergio Mucino*
> Lead Rigger
> Modus FX
>
> On 18/09/2013 11:12 AM, Eric Thivierge wrote:
>
> Schematic view is probably as close to the Hypergraph workflow you're
> going to get honestly. If your rig structure is clean and organized it
> shouldn't be too bad to deal with. I will say that even the Hypergraph can
> get a bit soupie.
>
> You may need to write yourself some scripts to present the data to you in
> a way you understand.
>
> If I recall there was a command that you can get the connection info in
> xml form that shows the 2 way connections and parse it from there. Check
> the google group archive and search for Alan Fregtman's post about it. I
> think it's been discussed a few times before.
>
> Eric T.
>
> On September-18-13 10:47:28 AM, Sergio Mucino wrote:
>
> Hello. I have a very basic question for anyone who might be able to help.
> I just got started using Softimage, and I'm having the usual problems
> anyone faces when starting to use new software they're not familiar with
> (just for background information purposes, I'm coming from Maya and Max.
> I state this just so that it gives you an idea of the language I might
> be using). One of the things that I'm having a hard time right now is
> navigating scene relationships.
>
> I'm trying to find a tool that will help me to efficiently find scene
> relationships, and so far, I haven't found an easy way to navigate these
> relationships. I'm trying to find my way through someone else's files,
> and finding what's related to each object is a bit of a PITA at this
> point. I'm using the Explorer as a starting point, but it doesn't get me
> there the entire way. Let me give you an example.
>
> I've got a mesh selected. In the Explorer, I can see it's being deformed
> by a Lattice, and an Envelope Operator. I need to find the actual scene
> objects that are driving these deformations. For the Envelope Op, I know
> I can go to Deform/Envelope/Select Deformer from Envelope, and it will
> select in the scene the objects that are driving the envelope's
> deformations (I'd rather not lose my selection, just get a list of the
> objects used as deformers, but I'm ok with Softimage working this way).
> However, the Lattice is an entirely different story. If I select the
> Lattice operator and inspect its properties, the only reference I can
> find in the Properties dialog is to its cluster. If I then find that
> cluster in the Cluster folder for my object, and check its properties, I
> get nothing. There seems to be no way I can get to the actual Lattice
> object in the scene deforming this cluster easily.
>
> The only way I've found so far has been to use the Schematic View. If I
> turn on all the Links (for the selected object only, of course.
> Otherwise, I just get a noodle soup), with my geo selected I can see
> links going to different objects in the scene. I had to track down each
> link (which in a scene this size took a lot of scrolling, especially
> since zooming out gets rid of the names on the links) until I found the
> link that had "Lattice" written on it. Then I could follow it and find
> the scene object that the Lattice operator refers to.
>
> I would like to know if there's a more efficient way of navigating scene
> relationships than this. I'm sure than being completely new to the
> software, I'm missing a lot. I've tried googling around, and asking
> people at work, but haven't been able to uncover much. If someone has
> some pointers towards getting stuff done faster, I'll be very glad to
> hear them. Just for information purposes only, I'm trying to get the
> same information I'd get my graphing an object in the Maya Hypergraph...
> a view or list of all relationships for the selected object(s).
> If this is not possible (I understand Softimage might have a totally
> different way of doing quite a few things), if someone else could
> describe how they tend to work to find their way in the scene, I'd love
> to hear that too.
> I appreciate any help or pointers anyone might have. Thanks a lot for
> your time!
>
> Sergio Mucino
> Lead Rigger
> Modus FX
>
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