Thanks a lot for the suggestions! This does indeed get me somewhere. Cheers!
--
*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Matt Morris wrote:
Also rather than having the object selected, have the operator (ie lattice op) selected in the explorer, and it will show just that link in the schematic.


On 18 September 2013 16:05, David Barosin <[email protected] <mailto:[email protected]>> wrote:

    Try the SDK explorer (Object Details tab). (ctrl + shift +  4,
    using softimage keymap)

    It will list the port connections.  You can select the operators
    (i.e. envelope, lattice)  and it will list the objects/deformers
    connected.


    On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino
    <[email protected] <mailto:[email protected]>> wrote:

        Hello. I have a very basic question for anyone who might be
        able to help.
        I just got started using Softimage, and I'm having the usual
        problems
        anyone faces when starting to use new software they're not
        familiar with
        (just for background information purposes, I'm coming from
        Maya and Max.
        I state this just so that it gives you an idea of the language
        I might
        be using). One of the things that I'm having a hard time right
        now is
        navigating scene relationships.

        I'm trying to find a tool that will help me to efficiently
        find scene
        relationships, and so far, I haven't found an easy way to
        navigate these
        relationships. I'm trying to find my way through someone
        else's files,
        and finding what's related to each object is a bit of a PITA
        at this
        point. I'm using the Explorer as a starting point, but it
        doesn't get me
        there the entire way. Let me give you an example.

        I've got a mesh selected. In the Explorer, I can see it's
        being deformed
        by a Lattice, and an Envelope Operator. I need to find the
        actual scene
        objects that are driving these deformations. For the Envelope
        Op, I know
        I can go to Deform/Envelope/Select Deformer from Envelope, and
        it will
        select in the scene the objects that are driving the envelope's
        deformations (I'd rather not lose my selection, just get a
        list of the
        objects used as deformers, but I'm ok with Softimage working
        this way).
        However, the Lattice is an entirely different story. If I
        select the
        Lattice operator and inspect its properties, the only
        reference I can
        find in the Properties dialog is to its cluster. If I then
        find that
        cluster in the Cluster folder for my object, and check its
        properties, I
        get nothing. There seems to be no way I can get to the actual
        Lattice
        object in the scene deforming this cluster easily.

        The only way I've found so far has been to use the Schematic
        View. If I
        turn on all the Links (for the selected object only, of course.
        Otherwise, I just get a noodle soup), with my geo selected I
        can see
        links going to different objects in the scene. I had to track
        down each
        link (which in a scene this size took a lot of scrolling,
        especially
        since zooming out gets rid of the names on the links) until I
        found the
        link that had "Lattice" written on it. Then I could follow it
        and find
        the scene object that the Lattice operator refers to.

        I would like to know if there's a more efficient way of
        navigating scene
        relationships than this. I'm sure than being completely new to the
        software, I'm missing a lot. I've tried googling around, and
        asking
        people at work, but haven't been able to uncover much. If
        someone has
        some pointers towards getting stuff done faster, I'll be very
        glad to
        hear them. Just for information purposes only, I'm trying to
        get the
        same information I'd get my graphing an object in the Maya
        Hypergraph...
        a view or list of all relationships for the selected object(s).
        If this is not possible (I understand Softimage might have a
        totally
        different way of doing quite a few things), if someone else could
        describe how they tend to work to find their way in the scene,
        I'd love
        to hear that too.
        I appreciate any help or pointers anyone might have. Thanks a
        lot for
        your time!

        Sergio Mucino
        Lead Rigger
        Modus FX

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