Thanks a lot for the suggestions! This does indeed get me somewhere. Cheers!
--
*Sergio Mucino*
Lead Rigger
Modus FX
On 18/09/2013 11:12 AM, Matt Morris wrote:
Also rather than having the object selected, have the operator (ie
lattice op) selected in the explorer, and it will show just that link
in the schematic.
On 18 September 2013 16:05, David Barosin <[email protected]
<mailto:[email protected]>> wrote:
Try the SDK explorer (Object Details tab). (ctrl + shift + 4,
using softimage keymap)
It will list the port connections. You can select the operators
(i.e. envelope, lattice) and it will list the objects/deformers
connected.
On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino
<[email protected] <mailto:[email protected]>> wrote:
Hello. I have a very basic question for anyone who might be
able to help.
I just got started using Softimage, and I'm having the usual
problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from
Maya and Max.
I state this just so that it gives you an idea of the language
I might
be using). One of the things that I'm having a hard time right
now is
navigating scene relationships.
I'm trying to find a tool that will help me to efficiently
find scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone
else's files,
and finding what's related to each object is a bit of a PITA
at this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.
I've got a mesh selected. In the Explorer, I can see it's
being deformed
by a Lattice, and an Envelope Operator. I need to find the
actual scene
objects that are driving these deformations. For the Envelope
Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope, and
it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a
list of the
objects used as deformers, but I'm ok with Softimage working
this way).
However, the Lattice is an entirely different story. If I
select the
Lattice operator and inspect its properties, the only
reference I can
find in the Properties dialog is to its cluster. If I then
find that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual
Lattice
object in the scene deforming this cluster easily.
The only way I've found so far has been to use the Schematic
View. If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I
can see
links going to different objects in the scene. I had to track
down each
link (which in a scene this size took a lot of scrolling,
especially
since zooming out gets rid of the names on the links) until I
found the
link that had "Lattice" written on it. Then I could follow it
and find
the scene object that the Lattice operator refers to.
I would like to know if there's a more efficient way of
navigating scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and
asking
people at work, but haven't been able to uncover much. If
someone has
some pointers towards getting stuff done faster, I'll be very
glad to
hear them. Just for information purposes only, I'm trying to
get the
same information I'd get my graphing an object in the Maya
Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a
totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene,
I'd love
to hear that too.
I appreciate any help or pointers anyone might have. Thanks a
lot for
your time!
Sergio Mucino
Lead Rigger
Modus FX
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