If you select objects in the related explorer on the left does it filter
properly?


On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino
<[email protected]>wrote:

>  Well, I don't know why, but after embedding the XSI Explorer into a
> Layout Panel, now it displays the standard Schematic view with everything
> displayed, instead of the 'filtered' one with only the selected object and
> its relatioships. I've been trying to locate which filter I might have
> turned off in the menus, unsuccessfully. Any pointers? Thanks everyone!
>
>
> *Sergio Mucino*
> Lead Rigger
> Modus FX
>
> On 18/09/2013 12:24 PM, Sergio Mucino wrote:
>
> This is awesome! This gives me what I was looking for. Thanks a lot David!
>
> *Sergio Mucino*
> Lead Rigger
> Modus FX
>
> On 18/09/2013 11:43 AM, David Barosin wrote:
>
> You can sort of get that with the XSI Explorer -  (alt + 8)  and set the
> viewer menu's display to schematic.
>
>
> On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino <[email protected]
> > wrote:
>
>>  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
>> finding my way through it rather reasonably.
>>
>> I was actually thinking about the scripting side of things... I'm not
>> sure how scriptable the behavior of the Schematic View is, but if I could
>> get it to only display the selected node and any other connected nodes and
>> hide the rest, that would already get me a long way towards a happier
>> healthier life :-) .
>>
>> I will do the search you suggested. Thanks again!
>>
>>  --
>>  *Sergio Mucino*
>> Lead Rigger
>> Modus FX
>>
>> On 18/09/2013 11:12 AM, Eric Thivierge wrote:
>>
>> Schematic view is probably as close to the Hypergraph workflow you're
>> going to get honestly. If your rig structure is clean and organized it
>> shouldn't be too bad to deal with. I will say that even the Hypergraph can
>> get a bit soupie.
>>
>> You may need to write yourself some scripts to present the data to you in
>> a way you understand.
>>
>> If I recall there was a command that you can get the connection info in
>> xml form that shows the 2 way connections and parse it from there. Check
>> the google group archive and search for Alan Fregtman's post about it. I
>> think it's been discussed a few times before.
>>
>> Eric T.
>>
>> On September-18-13 10:47:28 AM, Sergio Mucino wrote:
>>
>> Hello. I have a very basic question for anyone who might be able to help.
>> I just got started using Softimage, and I'm having the usual problems
>> anyone faces when starting to use new software they're not familiar with
>> (just for background information purposes, I'm coming from Maya and Max.
>> I state this just so that it gives you an idea of the language I might
>> be using). One of the things that I'm having a hard time right now is
>> navigating scene relationships.
>>
>> I'm trying to find a tool that will help me to efficiently find scene
>> relationships, and so far, I haven't found an easy way to navigate these
>> relationships. I'm trying to find my way through someone else's files,
>> and finding what's related to each object is a bit of a PITA at this
>> point. I'm using the Explorer as a starting point, but it doesn't get me
>> there the entire way. Let me give you an example.
>>
>> I've got a mesh selected. In the Explorer, I can see it's being deformed
>> by a Lattice, and an Envelope Operator. I need to find the actual scene
>> objects that are driving these deformations. For the Envelope Op, I know
>> I can go to Deform/Envelope/Select Deformer from Envelope, and it will
>> select in the scene the objects that are driving the envelope's
>> deformations (I'd rather not lose my selection, just get a list of the
>> objects used as deformers, but I'm ok with Softimage working this way).
>> However, the Lattice is an entirely different story. If I select the
>> Lattice operator and inspect its properties, the only reference I can
>> find in the Properties dialog is to its cluster. If I then find that
>> cluster in the Cluster folder for my object, and check its properties, I
>> get nothing. There seems to be no way I can get to the actual Lattice
>> object in the scene deforming this cluster easily.
>>
>> The only way I've found so far has been to use the Schematic View. If I
>> turn on all the Links (for the selected object only, of course.
>> Otherwise, I just get a noodle soup), with my geo selected I can see
>> links going to different objects in the scene. I had to track down each
>> link (which in a scene this size took a lot of scrolling, especially
>> since zooming out gets rid of the names on the links) until I found the
>> link that had "Lattice" written on it. Then I could follow it and find
>> the scene object that the Lattice operator refers to.
>>
>> I would like to know if there's a more efficient way of navigating scene
>> relationships than this. I'm sure than being completely new to the
>> software, I'm missing a lot. I've tried googling around, and asking
>> people at work, but haven't been able to uncover much. If someone has
>> some pointers towards getting stuff done faster, I'll be very glad to
>> hear them. Just for information purposes only, I'm trying to get the
>> same information I'd get my graphing an object in the Maya Hypergraph...
>> a view or list of all relationships for the selected object(s).
>> If this is not possible (I understand Softimage might have a totally
>> different way of doing quite a few things), if someone else could
>> describe how they tend to work to find their way in the scene, I'd love
>> to hear that too.
>> I appreciate any help or pointers anyone might have. Thanks a lot for
>> your time!
>>
>> Sergio Mucino
>> Lead Rigger
>> Modus FX
>>
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