Well I'm just trying to create a fairly straight forward mahogany type wood texture using the built in soft textures, which in theory should be easy enough. But It's not looking so good. I'm just wondering if maybe the base wood texture is just too weird and not anywhere enough actually like real wood.
On 22 October 2013 10:20, Cristobal Infante <[email protected]> wrote: > or have you tried http://www.surfacemimic.com ? > > > > > On 22 October 2013 09:59, Chris Marshall <[email protected]>wrote: > >> Yeah I'm not very close with this. This Maya setup looks pretty good so I >> guess if I can follow the steps in that then maybe I could get something >> that looks half decent. >> I'll also have a look at the BA shaders again. >> Cheers >> >> >> >> On 21 October 2013 22:40, gareth bell <[email protected]> wrote: >> >>> Might be able to get something half-decent with this..... >>> >>> http://www.pixelophy.com/?p=105 >>> >>> >>> ------------------------------ >>> From: [email protected] >>> To: [email protected] >>> Subject: RE: wood preset >>> Date: Mon, 21 Oct 2013 23:07:50 +0200 >>> >>> >>> How close are you? >>> And what kind of shape? >>> >>> >>> For a base texture, you could use this: >>> http://www.binaryalchemy.de/develop/shd_vol/img/3d_library_overview.jpg >>> The old shader should still work with the latest MRay version. >>> (And I assume you had bought a license some years ago) >>> >>> The old textures are only available in low resolution. If you have a >>> large planar area, you could see the tiles.. >>> But if the surface is not planar, there are no visible tiles: >>> http://www.binaryalchemy.de/develop/shd_vol/img_prod/nachkommen_baum.jpg >>> >>> >>> >>> Holger Schönberger >>> technical director >>> The day has 24 hours, if that does not suffice, I will take the night >>> >>> >>> ------------------------------ >>> *From:* [email protected] [mailto: >>> [email protected]] *On Behalf Of *Chris Marshall >>> *Sent:* Monday, October 21, 2013 1:29 PM >>> *To:* [email protected] >>> *Subject:* Re: wood preset >>> >>> I'll buy you a beer >>> >>> >>> On 21 October 2013 12:17, Chris Marshall <[email protected]>wrote: >>> >>> Hi All, >>> Anyone managed to create a decent procedural wood material using the >>> standard render tree nodes? I need something that looks like antique >>> furniture wood. >>> >>> Thanks >>> Chris >>> >>> >>> -- >>> >>> Chris Marshall >>> Mint Motion Limited >>> 029 20 37 27 57 >>> 07730 533 115 >>> www.mintmotion.co.uk >>> >>> >>> >>> >>> -- >>> >>> Chris Marshall >>> Mint Motion Limited >>> 029 20 37 27 57 >>> 07730 533 115 >>> www.mintmotion.co.uk >>> >>> >> >> >> -- >> >> Chris Marshall >> Mint Motion Limited >> 029 20 37 27 57 >> 07730 533 115 >> www.mintmotion.co.uk >> >> > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk

