Hi,
if you are not fixed on the built in Shaders, you could take a look at
good old enhanceXSI.
Woods for example:
www.shaders.co.uk/enhance_xsi/gallery/slides/Woods_Vol_1.htm
Quite easy to use and normally you get what you want...
Stephan
Well I'm just trying to create a fairly straight forward mahogany type
wood texture using the built in soft textures, which in theory should
be easy enough. But It's not looking so good. I'm just wondering if
maybe the base wood texture is just too weird and not anywhere enough
actually like real wood.
On 22 October 2013 10:20, Cristobal Infante <[email protected]
<mailto:[email protected]>> wrote:
or have you tried http://www.surfacemimic.com
<http://www.surfacemimic.com/> ?
On 22 October 2013 09:59, Chris Marshall
<[email protected] <mailto:[email protected]>> wrote:
Yeah I'm not very close with this. This Maya setup looks
pretty good so I guess if I can follow the steps in that then
maybe I could get something that looks half decent.
I'll also have a look at the BA shaders again.
Cheers
On 21 October 2013 22:40, gareth bell <[email protected]
<mailto:[email protected]>> wrote:
Might be able to get something half-decent with this.....
http://www.pixelophy.com/?p=105
------------------------------------------------------------------------
From: [email protected] <mailto:[email protected]>
To: [email protected]
<mailto:[email protected]>
Subject: RE: wood preset
Date: Mon, 21 Oct 2013 23:07:50 +0200
How close are you?
And what kind of shape?
For a base texture, you could use this:
http://www.binaryalchemy.de/develop/shd_vol/img/3d_library_overview.jpg
The old shader should still work with the latest MRay version.
(And I assume you had bought a license some years ago)
The old textures are only available in low resolution. If
you have a large planar area, you could see the tiles..
But if the surface is not planar, there are no visible tiles:
http://www.binaryalchemy.de/develop/shd_vol/img_prod/nachkommen_baum.jpg
Holger Schönberger
technical director
The day has 24 hours, if that does not suffice, I will
take the night
------------------------------------------------------------------------
*From:* [email protected]
<mailto:[email protected]>
[mailto:[email protected]
<mailto:[email protected]>] *On
Behalf Of *Chris Marshall
*Sent:* Monday, October 21, 2013 1:29 PM
*To:* [email protected]
<mailto:[email protected]>
*Subject:* Re: wood preset
I'll buy you a beer
On 21 October 2013 12:17, Chris Marshall
<[email protected]
<mailto:[email protected]>> wrote:
Hi All,
Anyone managed to create a decent procedural wood
material using the standard render tree nodes? I
need something that looks like antique furniture wood.
Thanks
Chris
--
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk <http://www.mintmotion.co.uk>
--
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk <http://www.mintmotion.co.uk>
--
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk <http://www.mintmotion.co.uk>
--
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk <http://www.mintmotion.co.uk>