I don't normally do anything with physX, so I'm not sure if what I want to do is possible or not.
Can you force rigid bodies to be constrained to only 1 direction of movement? I have a bunch of boxes (speakers) and I need them to bounce off each other & the ground, but I can't have any rotation in any direction. I've tried working with the velocity & acceleration limits, but I'm still getting things turning as they bounce & I really need everything to stick to just the Y axis. Thanks! Paul

