I don't normally do anything with physX, so I'm not sure if what I want to
do is possible or not.

Can you force rigid bodies to be constrained to only 1 direction of
movement?  I have a bunch of boxes (speakers) and I need them to bounce off
each other & the ground, but I can't have any rotation in any direction.

I've tried working with the velocity & acceleration limits, but I'm still
getting things turning as they bounce & I really need everything to stick
to just the Y axis.

Thanks!

Paul

Reply via email to