I've never used dynamics in SI, but I see a sliding constraint in the list of constraints... maybe that's what you need (for the movement)? For the aim, maybe there are other constraints that can help...


On 22/10/2013 12:28 PM, Paul Griswold wrote:

I don't normally do anything with physX, so I'm not sure if what I want to do is possible or not.  

Can you force rigid bodies to be constrained to only 1 direction of movement?  I have a bunch of boxes (speakers) and I need them to bounce off each other & the ground, but I can't have any rotation in any direction.

I've tried working with the velocity & acceleration limits, but I'm still getting things turning as they bounce & I really need everything to stick to just the Y axis.

Thanks!

Paul

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