My other problem is that in some parts, this mesh I'm trying to fit
overlaps other meshes, so It needs to be deformer by more than one
source mesh.![]() On 24/10/2013 3:42 PM, Sergio Mucino wrote: I have a mesh that I need to have deform by another. I cannot do a GATOR weight transfer because the source mesh is being driven by an ICE tree reading and setting point positions, not by weights. I was wondering what would be the best way to achieve this. I did a little bit of research, and it seems that the Cage Deformer is regarded as somewhat slow. Any other options? Can ICE do something similar? Thanks for any help! |
- Equivalent to Maya's Wrap Deformer... Sergio Mucino
- Re: Equivalent to Maya's Wrap Deformer... Sergio Mucino
- Re: Equivalent to Maya's Wrap Deformer... Sergio Mucino
- Re: Equivalent to Maya's Wrap Deformer... Mirko Jankovic
- Re: Equivalent to Maya's Wrap Deformer... Steven Caron
- Re: Equivalent to Maya's Wrap Deformer... Sergio Mucino
- Re: Equivalent to Maya's Wrap Deforme... Steven Caron
- RE: Equivalent to Maya's Wrap Def... Grahame Fuller
- Re: Equivalent to Maya's Wrap... Steven Caron
- Re: Equivalent to Maya's Wrap Def... Sergio Mucino
- Re: Equivalent to Maya's Wrap... Sergio Mucino
- Re: Equivalent to Maya's Wrap Deformer... Sergio Mucino



