I have integers going to about ten thousand without problems. I guess in the millions it'd probably be a spectacularly bad idea. Good call, Raff!
On Sun, Oct 27, 2013 at 7:59 PM, Raffaele Fragapane < [email protected]> wrote: > protip #3 > Setting values that you are free to change later on to crazy high or crazy > low numbers is usually a spectacularly bad idea. Unless you're stuck with > whatever domain you set (like it was before ICE), if you only need single > digit integer parts to your numbers setting highs and lows in the million > or more will likely get you an all-expenses-paid trip to FP precision > issues. > Leave yourself elbow room but set reasonable boundaries to your numerical > domain. > > protip#4 > Mixing live ICE ops on wmap boundaries and painting operations on those > maps, at least up to 2013 on Linux, can still crash harder than a destitute > hooker that's run out of crystal meth. Be mindful and save often when you > do it. > > > On Sat, Oct 26, 2013 at 4:02 AM, Alan Fregtman <[email protected]>wrote: > >> Protip #1: You can set MinWeight and MaxWeight with ICE, if you want to >> change your mind and the WeightMapGenerator operator is gone. >> >> Protip #2: You can set them to crazy high/low values, which means you can >> store things like custom IDs per point in the range of thousands. (Tip >> courtesy of Eric T.) >> >> >> >> On Fri, Oct 25, 2013 at 12:46 PM, olivier jeannel < >> [email protected]> wrote: >> >>> Aaaaaaaaaaah ... ! >>> Thank's ! >>> Le 25/10/2013 18:21, Morten Bartholdy a écrit : >>> >>> Like David and Paul says, set the weight range from -1 to 1 - then >>> when you paint you use Shift for painting negative values. >>> >>> >>> >>> MB >>> >>> Den 25. oktober 2013 kl. 18:02 skrev olivier jeannel >>> <[email protected]> <[email protected]>: >>> >>> > I thought I did this before, but can't remember how... >>> > >>> > I want to paint (interractive paint, with the brush) negative values >>> in >>> > weightmap (-1) >>> > All I can do is add, or subtract until I get "0" value, but can't >>> paint >>> > negative values. >>> > Have we got the button to do it ? >>> > >>> > I managed to subtract a second weightmap in Ice, but frankly... >>> > >>> > >>> >>> >>> >> > > > -- > Our users will know fear and cower before our software! Ship it! Ship it > and let them flee like the dogs they are! >

