Or em_topolizer2 - it is awesome!! cheers, Vincent
2013/11/4 Andreas Böinghoff <[email protected]> > Check Momentum -> Geometry Tools -> Instancer. > > It creates for you a polygon mesh with all our Instances in it. Its live, > but is merged! If your mashes are not to big that could be a way. > > Andreas > > > On 11/4/2013 6:39 PM, Jonny Grew wrote: > > Following on from my thread about issues of importing and ICE Cache for my > MB feather tools it's been recommended I start another thread to see if > anyone can point out a script/tool to convert my instanced geometry > (multiple instanced objects) to geometry. - Hopefully this remains live so > I can point cache it out for the render scene for submitting to the farm. > > It seems that PolyMesh Duplicate only allows one instance.... > Taking a look at guillaume's 'create poly mesh from instance shape'..... > > Any more recommendations or pointers out there?! > > Cheers > Jonny > > > > -- > > > > > ANDREAS BÖINGHOFF > > 3D Artist > > > > > schönheitsfarm production > > GmbH & Co. KG > > > schönheitsfarm > > hamburg > > lippmannstrasse 79 > > 22769 hamburg > > t +4940 432 91 200 > > f +4940 432 91 222 > > > > > > schönheitsfarm > > düsseldorf > > steinstraße 11 > > 40212 düsseldorf > > t +49211 913 701 0 > > f +49211 913 701 99 > > > > > > schönheitsfarm > > frankfurt > > hanauer landstrasse 151-153 > > 60314 frankfurt > > t +4969 484 484 90 > > > > > > > > > w www.s-farm.de > > > > Geschäftsführung Manfred Brunwey > > DE 214892548 | Amtsgericht Hamburg HRA 95793 > > > > > > > > > -- Vincent Langer Leonberger Str. 38 71638 Ludwigsburg +49 176 965 177 61 www.vincentlanger.com

