Or em_topolizer2 - it is awesome!!

cheers,
Vincent


2013/11/4 Andreas Böinghoff <[email protected]>

>  Check Momentum -> Geometry Tools -> Instancer.
>
> It creates for you a polygon mesh with all our Instances in it. Its live,
> but is merged! If your mashes are not to big that could be a way.
>
> Andreas
>
>
> On 11/4/2013 6:39 PM, Jonny Grew wrote:
>
> Following on from my thread about issues of importing and ICE Cache for my
> MB feather tools it's been recommended I start another thread to see if
> anyone can point out a script/tool to convert my instanced geometry
> (multiple instanced objects) to geometry. - Hopefully this remains live so
> I can point cache it out for the render scene for submitting to the farm.
>
>  It seems that PolyMesh Duplicate only allows one instance....
> Taking a look at guillaume's 'create poly mesh from instance shape'.....
>
>  Any more recommendations or pointers out there?!
>
>  Cheers
> Jonny
>
>
>
> --
>
>
>
>
>  ANDREAS BÖINGHOFF
>
> 3D Artist
>
>
>
>
>  schönheitsfarm production
>
> GmbH & Co. KG
>
>
>    schönheitsfarm
>
> hamburg
>
>   lippmannstrasse 79
>
>   22769 hamburg
>
>   t   +4940 432 91 200
>
>   f   +4940 432 91 222
>
>
>
>
>
> schönheitsfarm
>
> düsseldorf
>
>   steinstraße 11
>
>   40212 düsseldorf
>
>   t   +49211 913 701 0
>
>   f   +49211 913 701 99
>
>
>
>
>
> schönheitsfarm
>
> frankfurt
>
>   hanauer landstrasse 151-153
>
>   60314 frankfurt
>
>   t   +4969 484 484 90
>
>
>
>
>
>
>
>
>    w   www.s-farm.de
>
>
>
>  Geschäftsführung Manfred Brunwey
>
> DE 214892548 | Amtsgericht Hamburg HRA 95793
>
>
>
>
>
>
>
>
>


-- 
Vincent Langer
Leonberger Str. 38
71638 Ludwigsburg
+49 176 965 177 61
www.vincentlanger.com

Reply via email to