Hi, Just following this thread up. Is there a way of freezing instanced ICE geometry, into a single poly object? I DON'T need it to be live, just want to bake it. Thought this might be doable without plugins. Thanks Chris
On 4 November 2013 17:56, Jonny Grew <[email protected]> wrote: > Cheers Andreas - I know about that one and know it works a treat but the > studio I'm working at doesn't have it. Have heard about em_topolizer2 too > and price wise I might be able to convince them to spend some money but > ideally I was looking for something that could do it without having to go > through a laborious process of trying to get money spent!! > > > > *-- * > *Jonny Grew Ltd * > *www.Jonnygrew.com <http://www.Jonnygrew.com>* > *http://vimeo.com/jonnygrew/showreel2013*<http://vimeo.com/jonnygrew/showreel2013> > *07855 212722* > > Jonny Grew Limited is registered in England and Wales. > Company number:07735521 > VAT number: 122713057 > > > This email and any attachments to it may be confidential and are > intended solely for the use of the individual to whom it is addressed. Any > views or opinions expressed are solely those of the author and do not > necessarily represent those of Jonny Grew Ltd. > > If you are not the intended recipient of this email, you must neither take > any action based upon its contents, nor copy or show it to anyone. > > Please contact the sender if you believe you have received this email in > error. > > > > > On 4 November 2013 17:52, Vincent Langer <[email protected]> wrote: > >> Or em_topolizer2 - it is awesome!! >> >> cheers, >> Vincent >> >> >> 2013/11/4 Andreas Böinghoff <[email protected]> >> >>> Check Momentum -> Geometry Tools -> Instancer. >>> >>> It creates for you a polygon mesh with all our Instances in it. Its >>> live, but is merged! If your mashes are not to big that could be a way. >>> >>> Andreas >>> >>> >>> On 11/4/2013 6:39 PM, Jonny Grew wrote: >>> >>> Following on from my thread about issues of importing and ICE Cache for >>> my MB feather tools it's been recommended I start another thread to see if >>> anyone can point out a script/tool to convert my instanced geometry >>> (multiple instanced objects) to geometry. - Hopefully this remains live so >>> I can point cache it out for the render scene for submitting to the farm. >>> >>> It seems that PolyMesh Duplicate only allows one instance.... >>> Taking a look at guillaume's 'create poly mesh from instance shape'..... >>> >>> Any more recommendations or pointers out there?! >>> >>> Cheers >>> Jonny >>> >>> >>> >>> -- >>> >>> >>> >>> >>> ANDREAS BÖINGHOFF >>> >>> 3D Artist >>> >>> >>> >>> >>> schönheitsfarm production >>> >>> GmbH & Co. KG >>> >>> >>> schönheitsfarm >>> >>> hamburg >>> >>> lippmannstrasse 79 >>> >>> 22769 hamburg >>> >>> t +4940 432 91 200 >>> >>> f +4940 432 91 222 >>> >>> >>> >>> >>> >>> schönheitsfarm >>> >>> düsseldorf >>> >>> steinstraße 11 >>> >>> 40212 düsseldorf >>> >>> t +49211 913 701 0 >>> >>> f +49211 913 701 99 >>> >>> >>> >>> >>> >>> schönheitsfarm >>> >>> frankfurt >>> >>> hanauer landstrasse 151-153 >>> >>> 60314 frankfurt >>> >>> t +4969 484 484 90 >>> >>> >>> >>> >>> >>> >>> >>> >>> w www.s-farm.de >>> >>> >>> >>> Geschäftsführung Manfred Brunwey >>> >>> DE 214892548 | Amtsgericht Hamburg HRA 95793 >>> >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> -- >> Vincent Langer >> Leonberger Str. 38 >> 71638 Ludwigsburg >> +49 176 965 177 61 >> www.vincentlanger.com >> > > -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk

