I have had great success with this codec (H.264) with the 3MB/sec setting for HD
On Wed, Nov 13, 2013 at 1:08 PM, Angus Davidson <[email protected]>wrote: > And apologies for not changing the thread title > > Hi Guys > > Quick question. We are having a lot of issues in after effects (which I > don’t know – I can get it to work in Nuke but I don’t have the time to redo > all of their comps) where we are getting a lot of pixilation on the final > AE render. Currently using H264 max quality, streaming off which has always > worked well in the past. This is AE6. > > I have checked the image sequences and they are great. Anyone have a > suggested codec / setting which is not prone to this. > > As this is a student render its at half HD i.e. 1280 x 720 not not the > best of resolutions to begin with. > > Kind regards > > Angus > > From: Angus Davidson <[email protected]> > Reply-To: "[email protected]" < > [email protected]> > Date: Wednesday 13 November 2013 at 8:00 PM > To: "[email protected]" <[email protected]> > Subject: Re: Freeze ICE tree to geometry > > Hi Guys > > Quick question. We are having a lot of issues in after effects (which I > don’t know – I can get it to work in Nuke but I don’t have the time to redo > all of their comps) where we are getting a lot of pixilation on the final > AE render. Currently using H264 max quality, streaming off which has always > worked well in the past. This is AE6. > > I have checked the image sequences and they are great. Anyone have a > suggested codec / setting which is not prone to this. > > As this is a student render its at half HD i.e. 1280 x 720 not not the > best of resolutions to begin with. > > Kind regards > > Angus > > From: Chris Marshall <[email protected]> > Reply-To: "[email protected]" < > [email protected]> > Date: Wednesday 13 November 2013 at 7:35 PM > To: "[email protected]" <[email protected]> > Subject: Re: Freeze ICE tree to geometry > > Hi, > Just following this thread up. Is there a way of freezing instanced ICE > geometry, into a single poly object? I DON'T need it to be live, just want > to bake it. > Thought this might be doable without plugins. > Thanks > Chris > > > > > On 4 November 2013 17:56, Jonny Grew <[email protected]> wrote: > >> Cheers Andreas - I know about that one and know it works a treat but the >> studio I'm working at doesn't have it. Have heard about em_topolizer2 too >> and price wise I might be able to convince them to spend some money but >> ideally I was looking for something that could do it without having to go >> through a laborious process of trying to get money spent!! >> >> >> >> *-- * >> *Jonny Grew Ltd * >> *www.Jonnygrew.com <http://www.Jonnygrew.com>* >> *http://vimeo.com/jonnygrew/showreel2013*<http://vimeo.com/jonnygrew/showreel2013> >> *07855 212722* >> >> Jonny Grew Limited is registered in England and Wales. >> Company number:07735521 >> VAT number: 122713057 >> >> >> This email and any attachments to it may be confidential and are >> intended solely for the use of the individual to whom it is addressed. Any >> views or opinions expressed are solely those of the author and do not >> necessarily represent those of Jonny Grew Ltd. >> >> If you are not the intended recipient of this email, you must neither >> take any action based upon its contents, nor copy or show it to anyone. >> >> Please contact the sender if you believe you have received this email in >> error. >> >> >> >> >> On 4 November 2013 17:52, Vincent Langer <[email protected]> wrote: >> >>> Or em_topolizer2 - it is awesome!! >>> >>> cheers, >>> Vincent >>> >>> >>> 2013/11/4 Andreas Böinghoff <[email protected]> >>> >>>> Check Momentum -> Geometry Tools -> Instancer. >>>> >>>> It creates for you a polygon mesh with all our Instances in it. Its >>>> live, but is merged! If your mashes are not to big that could be a way. >>>> >>>> Andreas >>>> >>>> >>>> On 11/4/2013 6:39 PM, Jonny Grew wrote: >>>> >>>> Following on from my thread about issues of importing and ICE Cache for >>>> my MB feather tools it's been recommended I start another thread to see if >>>> anyone can point out a script/tool to convert my instanced geometry >>>> (multiple instanced objects) to geometry. - Hopefully this remains live so >>>> I can point cache it out for the render scene for submitting to the farm. >>>> >>>> It seems that PolyMesh Duplicate only allows one instance.... >>>> Taking a look at guillaume's 'create poly mesh from instance shape'..... >>>> >>>> Any more recommendations or pointers out there?! >>>> >>>> Cheers >>>> Jonny >>>> >>>> >>>> >>>> -- >>>> >>>> >>>> >>>> >>>> ANDREAS BÖINGHOFF >>>> >>>> 3D Artist >>>> >>>> >>>> >>>> >>>> schönheitsfarm production >>>> >>>> GmbH & Co. KG >>>> >>>> >>>> schönheitsfarm >>>> >>>> hamburg >>>> >>>> lippmannstrasse 79 >>>> >>>> 22769 hamburg >>>> >>>> t +4940 432 91 200 >>>> >>>> f +4940 432 91 222 >>>> >>>> >>>> >>>> >>>> >>>> schönheitsfarm >>>> >>>> düsseldorf >>>> >>>> steinstraße 11 >>>> >>>> 40212 düsseldorf >>>> >>>> t +49211 913 701 0 >>>> >>>> f +49211 913 701 99 >>>> >>>> >>>> >>>> >>>> >>>> schönheitsfarm >>>> >>>> frankfurt >>>> >>>> hanauer landstrasse 151-153 >>>> >>>> 60314 frankfurt >>>> >>>> t +4969 484 484 90 >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> w www.s-farm.de >>>> >>>> >>>> >>>> Geschäftsführung Manfred Brunwey >>>> >>>> DE 214892548 | Amtsgericht Hamburg HRA 95793 >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> -- >>> Vincent Langer >>> Leonberger Str. 38 >>> 71638 Ludwigsburg >>> +49 176 965 177 61 >>> www.vincentlanger.com >>> >> >> > > > -- > > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > > This communication is intended > for the addressee only. It is confidential. If you have received this > communication in error, please notify us immediately and destroy the original > message. You may not copy or disseminate this communication without the > permission of the University. Only authorised > signatories are competent to enter into agreements on behalf of the > University and recipients are thus advised that the content of this message > may not be legally binding on the University and may contain the personal > views and opinions of the author, which > are not necessarily the views and opinions of The University of the > Witwatersrand, Johannesburg. All agreements between the University and > outsiders are subject to South African Law unless the University agrees in > writing to the contrary. > > This communication is intended for the addressee only. It is > confidential. If you have received this communication in error, please notify > us immediately and destroy the original message. You may not copy or > disseminate this communication without the permission of the University. Only > authorised signatories are competent to enter into agreements on behalf of > the University and recipients are thus advised that the content of this > message may not be legally binding on the University and may contain the > personal views and opinions of the author, which are not necessarily the > views and opinions of The University of the Witwatersrand, Johannesburg. All > agreements between the University and outsiders are subject to South African > Law unless the University agrees in writing to the contrary. > > -- Best Regards, * Stephen P. Davidson* *(954) 552-7956* [email protected] *Any sufficiently advanced technology is indistinguishable from magic* - Arthur C. Clarke <http://www.3danimationmagic.com>

