Yeah, I *never* do any compression out of AE. I always use AME, or Episode or something else.
On Wed, Nov 13, 2013 at 5:41 PM, Adam Seeley <[email protected]> wrote: > Once you get salad involved there's bound to be trouble. > > > You could try rendering the comp out using a high MoJpeg setting and then > re-encode straight out of QT for an H264. I find QT will give a better > compression than AE. > > Adam > --------------------- > http://www.linkedin.com/in/adamseeleyuk<http://www.linkedin.com/profile/view?id=21162305> > https://vimeo.com/adamseeley <https://vimeo.com/album/2280465> > > > > > ------------------------------ > *From:* Angus Davidson <[email protected]> > *To:* "[email protected]" <[email protected]> > *Sent:* Wednesday, 13 November 2013, 19:12 > > *Subject:* Re: AE Help request > > Hi Byron > > No scaling involved. In more testing I found that they have a > vinaigrette type effect that might be the source of the problem. > > Kind regards > > Angus > > From: Byron Nash <[email protected]> > Reply-To: "[email protected]" < > [email protected]> > Date: Wednesday 13 November 2013 at 9:01 PM > To: "[email protected]" <[email protected]> > Subject: Re: AE Help request > > Are you trying to scale the render in the Output Module? If so, don't. > I would suggest using one the of the presets in Adobe Media Encoder to > start. If you need to scale the comp, be sure to use "Use Maximum Render > Quality" and "Render at Maximum Depth". One of those switches uses a > bicubic scaler which is better. > > > On Wed, Nov 13, 2013 at 1:08 PM, Angus Davidson <[email protected] > > wrote: > > And apologies for not changing the thread title > > Hi Guys > > Quick question. We are having a lot of issues in after effects (which I > don’t know – I can get it to work in Nuke but I don’t have the time to redo > all of their comps) where we are getting a lot of pixilation on the final > AE render. Currently using H264 max quality, streaming off which has always > worked well in the past. This is AE6. > > I have checked the image sequences and they are great. Anyone have a > suggested codec / setting which is not prone to this. > > As this is a student render its at half HD i.e. 1280 x 720 not not the > best of resolutions to begin with. > > Kind regards > > Angus > > From: Angus Davidson <[email protected]> > Reply-To: "[email protected]" < > [email protected]> > Date: Wednesday 13 November 2013 at 8:00 PM > To: "[email protected]" <[email protected]> > Subject: Re: Freeze ICE tree to geometry > > Hi Guys > > Quick question. We are having a lot of issues in after effects (which I > don’t know – I can get it to work in Nuke but I don’t have the time to redo > all of their comps) where we are getting a lot of pixilation on the final > AE render. Currently using H264 max quality, streaming off which has always > worked well in the past. This is AE6. > > I have checked the image sequences and they are great. Anyone have a > suggested codec / setting which is not prone to this. > > As this is a student render its at half HD i.e. 1280 x 720 not not the > best of resolutions to begin with. > > Kind regards > > Angus > > From: Chris Marshall <[email protected]> > Reply-To: "[email protected]" < > [email protected]> > Date: Wednesday 13 November 2013 at 7:35 PM > To: "[email protected]" <[email protected]> > Subject: Re: Freeze ICE tree to geometry > > Hi, > Just following this thread up. Is there a way of freezing instanced ICE > geometry, into a single poly object? I DON'T need it to be live, just want > to bake it. > Thought this might be doable without plugins. > Thanks > Chris > > > > > On 4 November 2013 17:56, Jonny Grew <[email protected]> wrote: > > Cheers Andreas - I know about that one and know it works a treat but the > studio I'm working at doesn't have it. Have heard about em_topolizer2 too > and price wise I might be able to convince them to spend some money but > ideally I was looking for something that could do it without having to go > through a laborious process of trying to get money spent!! > > > > *-- * > *Jonny Grew Ltd * > *www.Jonnygrew.com <http://www.jonnygrew.com/>* > *http://vimeo.com/jonnygrew/showreel2013*<http://vimeo.com/jonnygrew/showreel2013> > *07855 212722* > > Jonny Grew Limited is registered in England and Wales. > Company number:07735521 > VAT number: 122713057 > > > This email and any attachments to it may be confidential and are > intended solely for the use of the individual to whom it is addressed. Any > views or opinions expressed are solely those of the author and do not > necessarily represent those of Jonny Grew Ltd. > If you are not the intended recipient of this email, you must neither > take any action based upon its contents, nor copy or show it to anyone. > Please contact the sender if you believe you have received this email in > error. > > > > > On 4 November 2013 17:52, Vincent Langer <[email protected]> wrote: > > Or em_topolizer2 - it is awesome!! > > cheers, > Vincent > > > 2013/11/4 Andreas Böinghoff <[email protected]> > > Check Momentum -> Geometry Tools -> Instancer. > > It creates for you a polygon mesh with all our Instances in it. Its live, > but is merged! If your mashes are not to big that could be a way. > > Andreas > > > On 11/4/2013 6:39 PM, Jonny Grew wrote: > > Following on from my thread about issues of importing and ICE Cache for my > MB feather tools it's been recommended I start another thread to see if > anyone can point out a script/tool to convert my instanced geometry > (multiple instanced objects) to geometry. - Hopefully this remains live so > I can point cache it out for the render scene for submitting to the farm. > > It seems that PolyMesh Duplicate only allows one instance.... > Taking a look at guillaume's 'create poly mesh from instance shape'..... > > Any more recommendations or pointers out there?! > > Cheers > Jonny > > > > -- > > > > ANDREAS BÖINGHOFF > 3D Artist > > > > schönheitsfarm production > GmbH & Co. KG > > schönheitsfarm > hamburg > lippmannstrasse 79 > 22769 hamburg > t +4940 432 91 200 begin_of_the_skype_highlighting +4940 432 91 200 > FREE end_of_the_skype_highlighting > f +4940 432 91 222 begin_of_the_skype_highlighting +4940 432 91 222 > FREE end_of_the_skype_highlighting > > > schönheitsfarm > düsseldorf > steinstraße 11 > 40212 düsseldorf > t +49211 913 701 0 begin_of_the_skype_highlighting +49211 913 701 0 > FREE end_of_the_skype_highlighting > f +49211 913 701 99 begin_of_the_skype_highlighting +49211 913 701 99 > FREE end_of_the_skype_highlighting > > > schönheitsfarm > frankfurt > hanauer landstrasse 151-153 > 60314 frankfurt > t +4969 484 484 90 begin_of_the_skype_highlighting +4969 484 484 90 > FREE end_of_the_skype_highlighting > > > > > w www.s-farm.de > > > Geschäftsführung Manfred Brunwey > DE 214892548 | Amtsgericht Hamburg HRA 95793 > > > > > > > > > > -- > Vincent Langer > Leonberger Str. 38 > 71638 Ludwigsburg > +49 176 965 177 61 begin_of_the_skype_highlighting +49 176 965 177 61 > FREE end_of_the_skype_highlighting > www.vincentlanger.com > > > > > > -- > > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 begin_of_the_skype_highlighting 029 20 37 27 57 FREE > end_of_the_skype_highlighting > 07730 533 115 begin_of_the_skype_highlighting 07730 533 115 FREE > end_of_the_skype_highlighting > www.mintmotion.co.uk > > This communication is intended for the addressee only. 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