Once you get salad involved there's bound to be trouble.

You could try rendering the comp out using a high MoJpeg setting and then 
re-encode straight out of QT for an H264. I find QT will give a better 
compression than AE.

Adam

---------------------
http://www.linkedin.com/in/adamseeleyuk

https://vimeo.com/adamseeley






>________________________________
> From: Angus Davidson <[email protected]>
>To: "[email protected]" <[email protected]> 
>Sent: Wednesday, 13 November 2013, 19:12
>Subject: Re: AE Help request
> 
>
>
>Hi Byron
>
>
>No scaling involved.  In more testing I found that they have a vinaigrette 
>type effect that might be the source of the problem.
>
>
>Kind regards
>
>
>Angus
>
>
>From: Byron Nash <[email protected]>
>Reply-To: "[email protected]" <[email protected]>
>Date: Wednesday 13 November 2013 at 9:01 PM
>To: "[email protected]" <[email protected]>
>Subject: Re: AE Help request
>
>
>
>Are you trying to scale the render in the Output Module? If so, don't. I would 
>suggest using one the of the presets in Adobe Media Encoder to start. If you 
>need to scale the comp, be sure to use "Use Maximum Render Quality" and 
>"Render at Maximum Depth". One of those switches uses a bicubic scaler which 
>is better. 
>
>
>
>On Wed, Nov 13, 2013 at 1:08 PM, Angus Davidson <[email protected]> 
>wrote:
>
>And apologies for not changing the thread title
>>
>>
>>Hi Guys
>>
>>
>>Quick question. We are having a lot of issues in after effects (which I don’t 
>>know – I can get it to work in Nuke but I don’t have the time to redo all of 
>>their comps) where we are getting a lot of pixilation on the final AE render. 
>>Currently using H264 max quality, streaming off which has always worked well 
>>in the past. This is AE6.
>>
>>
>>I have checked the image sequences and they are great. Anyone have a 
>>suggested codec / setting which is not prone to this.
>>
>>
>>As this is a student render its at half HD i.e. 1280 x 720 not not the best 
>>of resolutions to begin with.
>>
>>
>>Kind regards
>>
>>
>>Angus
>>
>>
>>From: Angus Davidson <[email protected]>
>>Reply-To: "[email protected]" <[email protected]>
>>Date: Wednesday 13 November 2013 at 8:00 PM
>>To: "[email protected]" <[email protected]>
>>Subject: Re: Freeze ICE tree to geometry
>>
>>
>>
>>Hi Guys
>>
>>
>>Quick question. We are having a lot of issues in after effects (which I don’t 
>>know – I can get it to work in Nuke but I don’t have the time to redo all of 
>>their comps) where we are getting a lot of pixilation on the final AE render. 
>>Currently using H264 max quality, streaming off which has always worked well 
>>in the past. This is AE6.
>>
>>
>>I have checked the image sequences and they are great. Anyone have a 
>>suggested codec / setting which is not prone to this.
>>
>>
>>As this is a student render its at half HD i.e. 1280 x 720 not not the best 
>>of resolutions to begin with.
>>
>>
>>Kind regards
>>
>>
>>Angus
>>
>>
>>From: Chris Marshall <[email protected]>
>>Reply-To: "[email protected]" <[email protected]>
>>Date: Wednesday 13 November 2013 at 7:35 PM
>>To: "[email protected]" <[email protected]>
>>Subject: Re: Freeze ICE tree to geometry
>>
>>
>>
>>Hi, 
>>Just following this thread up. Is there a way of freezing instanced ICE 
>>geometry, into a single poly object? I DON'T need it to be live, just want to 
>>bake it.
>>Thought this might be doable without plugins.
>>Thanks
>>Chris
>>
>>
>>
>>
>>
>>
>>
>>On 4 November 2013 17:56, Jonny Grew <[email protected]> wrote:
>>
>>Cheers Andreas - I know about that one and know it works a treat but the 
>>studio I'm working at doesn't have it.  Have heard about em_topolizer2 too 
>>and price wise I might be able to convince them to spend some money but 
>>ideally I was looking for something that could do it without having to go 
>>through a laborious process of trying to get money spent!! 
>>>
>>>
>>>
>>>
>>>
>>>
>>>-- 
>>>Jonny Grew Ltd 
>>>www.Jonnygrew.com
>>>http://vimeo.com/jonnygrew/showreel2013
>>>
>>>07855 212722
>>>
>>>
>>>Jonny Grew Limited is registered in England and Wales.
>>>Company number:07735521
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>>>
>>>
>>>
>>>On 4 November 2013 17:52, Vincent Langer <[email protected]> wrote:
>>>
>>>Or em_topolizer2 - it is awesome!!
>>>>
>>>>cheers,
>>>>Vincent
>>>>
>>>>
>>>>
>>>>
>>>>2013/11/4 Andreas Böinghoff <[email protected]>
>>>>
>>>>Check Momentum -> Geometry Tools -> Instancer. 
>>>>>
>>>>>It creates for you a polygon mesh with all our Instances in it. Its live, 
>>>>>but is merged! If your mashes are not to big that could be a way.
>>>>>
>>>>>Andreas 
>>>>>
>>>>>
>>>>>On 11/4/2013 6:39 PM, Jonny Grew wrote:
>>>>>
>>>>>Following on from my thread about issues of importing and ICE Cache for my 
>>>>>MB feather tools it's been recommended I start another thread to see if 
>>>>>anyone can point out a script/tool to convert my instanced geometry 
>>>>>(multiple instanced objects) to geometry. - Hopefully this remains live so 
>>>>>I can point cache it out for the render scene for submitting to the farm. 
>>>>>>
>>>>>>
>>>>>>It seems that PolyMesh Duplicate only allows one instance....
>>>>>>Taking a look at guillaume's 'create poly mesh from instance shape'.....
>>>>>>
>>>>>>
>>>>>>Any more recommendations or pointers out there?!
>>>>>>
>>>>>>
>>>>>>Cheers
>>>>>>Jonny
>>>>>
>>>>>
>>>>>-- 
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>ANDREAS BÖINGHOFF
>>>>>3D Artist
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>schönheitsfarm production
>>>>>GmbH & Co. KG
>>>>>
>>>>> 
>>>>>schönheitsfarm
>>>>>hamburg   lippmannstrasse 79
>>>>>  22769 hamburg   t   +4940 432 91 200begin_of_the_skype_highlighting 
>>>>>+4940 432 91 200 FREE  end_of_the_skype_highlighting
>>>>>  f   +4940 432 91 222begin_of_the_skype_highlighting +4940 432 91 222 
>>>>>FREE  end_of_the_skype_highlighting   
>>>>>  
>>>>>schönheitsfarm
>>>>>düsseldorf   steinstraße 11
>>>>>  40212 düsseldorf   t   +49211 913 701 0begin_of_the_skype_highlighting 
>>>>>+49211 913 701 0 FREE  end_of_the_skype_highlighting
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>>>>>FREE  end_of_the_skype_highlighting   
>>>>>  
>>>>>schönheitsfarm
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>>>>>+4969 484 484 90 FREE  end_of_the_skype_highlighting
>>>>>      
>>>>>   
>>>>>
>>>>>  w   www.s-farm.de 
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>Geschäftsführung Manfred Brunwey
>>>>>DE 214892548 | Amtsgericht Hamburg HRA 95793 
>>>>> 
>>>>>
>>>>> 
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>-- 
>>>>Vincent Langer
>>>>Leonberger Str. 38
>>>>71638 Ludwigsburg
>>>>+49 176 965 177 61begin_of_the_skype_highlighting +49 176 965 177 61 FREE  
>>>>end_of_the_skype_highlighting
>>>>www.vincentlanger.com
>>>>
>>>
>>
>>
>>
>>
-- 
>>
>>
>>
>>Chris Marshall
>>
>>Mint Motion Limited
>>029 20 37 27 57begin_of_the_skype_highlighting 029 20 37 27 57 FREE  
>>end_of_the_skype_highlighting
>>07730 533 115begin_of_the_skype_highlighting 07730 533 115 FREE  
>>end_of_the_skype_highlighting
>>www.mintmotion.co.uk
>>
>>
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>This communication is intended for the addressee only. It is confidential. If 
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