We did build some tools for auto aligning objects (non particles) to surfaces though it's not in that demo :)
On Fri, Nov 22, 2013 at 11:43 AM, Simon van de Lagemaat < [email protected]> wrote: > Ya I realize that demo was sped up... I guess I let my mind run away a > little :-) > > I was thinking you had done some sort of mesh drop using a constrained > null or something. Then I started thinking you could switch between normal > constraints or just axis constraints i.e. align to ground or just Y up and > slide the mesh around. You can show us that demo when you've implemented > those features ;-) > > > > On Fri, Nov 22, 2013 at 11:24 AM, Steven Caron <[email protected]> wrote: > >> i think the speed of the demo and clever use of interactive snapping >> might be fooling you ;) >> >> but you give me an idea for a custom tool plugin like piotrek's mesh >> paint plugin but for our pipeline. >> >> >> >> On Fri, Nov 22, 2013 at 11:15 AM, Simon van de Lagemaat < >> [email protected]> wrote: >> >>> >>> I love how when you drop a ref model down on the ground it's just a >>> select and click to drop, sweet. >>> >>> >

