We did build some tools for auto aligning objects (non particles) to
surfaces though it's not in that demo :)


On Fri, Nov 22, 2013 at 11:43 AM, Simon van de Lagemaat <
[email protected]> wrote:

> Ya I realize that demo was sped up... I guess I let my mind run away a
> little :-)
>
> I was thinking you had done some sort of mesh drop using a constrained
> null or something.  Then I started thinking you could switch between normal
> constraints or just axis constraints i.e. align to ground or just Y up and
> slide the mesh around.  You can show us that demo when you've implemented
> those features ;-)
>
>
>
> On Fri, Nov 22, 2013 at 11:24 AM, Steven Caron <[email protected]> wrote:
>
>> i think the speed of the demo and clever use of interactive snapping
>> might be fooling you ;)
>>
>> but you give me an idea for a custom tool plugin like piotrek's mesh
>> paint plugin but for our pipeline.
>>
>>
>>
>> On Fri, Nov 22, 2013 at 11:15 AM, Simon van de Lagemaat <
>> [email protected]> wrote:
>>
>>>
>>> I love how when you drop a ref model down on the ground it's just a
>>> select and click to drop, sweet.
>>>
>>>
>

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