If my memory doesnt fail, in meshlab you have poisson tool.
Maybe this link will help you. I followed this steps a couple of times for
remeshing scanned models.
http://meshlabstuff.blogspot.com.ar/2010/07/remeshing-and-texturing-1.html?m=1
Hope it helps!

Francisco Criado

On Wednesday, November 27, 2013, Leo Quensel wrote:

> Implosia only works for multiple meshes, and only one at a time.
>
> *Gesendet:* Mittwoch, 27. November 2013 um 16:51 Uhr
> *Von:* "Chris Marshall" <[email protected] <javascript:_e({},
> 'cvml', '[email protected]');>>
> *An:* "[email protected] <javascript:_e({}, 'cvml',
> '[email protected]');>" 
> <[email protected]<javascript:_e({}, 'cvml', 
> '[email protected]');>
> >
> *Betreff:* Re: skin lots of cubes
>  I'm afraid not
>
> On 27 November 2013 15:27, olivier jeannel <[email protected]>wrote:
>>
>> Still no access to Momentum and Implosia ?
>>
>> Le 27/11/2013 16:00, Chris Marshall a écrit :
>>
>>>
>>> Hi All,
>>> After managing to get a frozen poly mesh from hundreds of ICE cubes,
>>> what I need to do now is perform something like a boolean union on them all
>>> (though they are a single merged polygon), a bit like polygonizer but
>>> without the round corners. Any tools out there that could do that?
>>>
>>> Thanks
>>> Chris
>>>
>>
>>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
>
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