If my memory doesnt fail, in meshlab you have poisson tool. Maybe this link will help you. I followed this steps a couple of times for remeshing scanned models. http://meshlabstuff.blogspot.com.ar/2010/07/remeshing-and-texturing-1.html?m=1 Hope it helps!
Francisco Criado On Wednesday, November 27, 2013, Leo Quensel wrote: > Implosia only works for multiple meshes, and only one at a time. > > *Gesendet:* Mittwoch, 27. November 2013 um 16:51 Uhr > *Von:* "Chris Marshall" <[email protected] <javascript:_e({}, > 'cvml', '[email protected]');>> > *An:* "[email protected] <javascript:_e({}, 'cvml', > '[email protected]');>" > <[email protected]<javascript:_e({}, 'cvml', > '[email protected]');> > > > *Betreff:* Re: skin lots of cubes > I'm afraid not > > On 27 November 2013 15:27, olivier jeannel <[email protected]>wrote: >> >> Still no access to Momentum and Implosia ? >> >> Le 27/11/2013 16:00, Chris Marshall a écrit : >> >>> >>> Hi All, >>> After managing to get a frozen poly mesh from hundreds of ICE cubes, >>> what I need to do now is perform something like a boolean union on them all >>> (though they are a single merged polygon), a bit like polygonizer but >>> without the round corners. Any tools out there that could do that? >>> >>> Thanks >>> Chris >>> >> >> > > -- > Chris Marshall > Mint Motion Limited > 029 20 37 27 57 > 07730 533 115 > www.mintmotion.co.uk > > ------------------------------ > Diese E-Mail wurde aus dem Sicherheitsverbund E-Mail made in Germany > versendet: > http://www.gmx.net/e-mail-made-in-germany<http://www.gmx.net/e-mail-made-in-germany?mc=footer@[email protected]> >

