I'd think whomever makes the suite of scripts and plugins for Maya for the
Softimage refugees soon to be converting over would certainly have a
built-in base of users.

I also think there is an opportunity for a Fabric Engine Developer to
capture some of the refugees with the same thinking...











On Thu, Jan 2, 2014 at 6:22 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:

> Actually, I am fairly experienced with Maya, yet I feel that it's a
> wheelchair with square wheels compared to Softimage. However, I see
> development in Maya a lot more than in Softimage. Houdini is quite out of
> my scope, being a character artist :).
>
> The fact is, if I want to get hired by a game development company, I have
> to learn Maya and Max, and I have to promote it. So my current project of
> Vinnie Jones went into Maya, and yes, it's quite painful, because some
> things are rather clumsy in Maya...:( But I want to get hired, and the
> companies who I want to work for are mostly Maya based companies. Max is
>  pain in the ass, really, clumsy, mediocre, etc.
>
> UK is on my list to get a job there, but last year I was too lazy...This
> year I want to change a lot, and take my family to a better place :)
>
>
> Cheers
>
>
> PS.
>
> I hope that new Softimage will have a lot more for us, and will kick some
> Max and Maya ass. Chris Chia, will it?
>
> -----Original Message-----
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Tim Leydecker
> Sent: Thursday, January 02, 2014 11:37 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: rumor, Soft dead within the next year
>
> Hey Szabolcs,
>
> even with your credentials? Fauna, a Tutor, etc.
>
> Judging on your email address, I would have thought you´d be 3DsMax
> centric at work, due to the Z-up preferences of the Cryengine and the
> tools/plugins available for a solid 3DSMax>Cryengine workflow.
>
> Here´s a few Maya secrets I´d like to share:
>
> Embrace Maya accepting that you will need a high treshold for pain to do
> so.
>
> Invert your favourite Normalmap´s green channel for use in Maya. Will make
> you feel home.
>
> There´s a huge community of hungarian 2D/3D artists in London, a friend of
> mine just went there and is now happy bitching about the insane costs of
> anything involving living a modest life but also straight out glad he did
> it, there was not enough work in either Budapest or Berlin.
> Both would have been the better cities to be at but I can really
> understand that a man wants to work :-)
>
> Cheers,
>
> tim
>
>
>
>
> On 02.01.2014 10:11, Szabolcs Matefy wrote:
> > I’ve lsot my positive thinking in the last year, so from now on, I’ll
> > move to maya. Why? Because as a Softimage artist I couldn’t find ANY
> > job. I am skilled in maya too, but having Softimage as my primary tool,
> I was always rejected saying that they want somebody who knows maya on an
> expert level. So, from today I’ll learn maya secrets. At work I’ll use
> Softimage. Seeing no development really, makes me sad.
> >
> > *From:*softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Aloys
> > Baillet
> > *Sent:* Tuesday, December 24, 2013 5:25 AM
> > *To:* softimage@listproc.autodesk.com
> > *Subject:* Re: rumor, Soft dead within the next year
> >
> > C'mon! You have to trust that "Everything is Awesome", with the LEGO
> > movie entirely animated with Softimage!
> > http://www.youtube.com/watch?v=fZ_JOBCLF-I
> >
> > Merry XMas everyone!
> >
> > On Tue, Dec 24, 2013 at 9:37 AM, Arman Sernaz <arma...@gmail.com<mailto:
> arma...@gmail.com>> wrote:
> >
> > Such a Great Work Walter ! It was a pleasure watching this :)
> >
> > 2013/12/20 wavo <w...@fiftyeight.com <mailto:w...@fiftyeight.com>>
> >
> > Merry Xmas and a happy new Year:
> >
> > done with one of the last version of softimage:
> >
> > http://www.bang-awards.com/en/movie/362-mite
> >
> >
> >
> > --
> >
> >
> > *Walter Volbers*
> > Senior Animator
> >
> > *FIFTYEIGHT*3D
> > Animation & Digital Effects GmbH
> >
> > Kontorhaus Osthafen
> > Lindleystraße 12
> > 60314 Frankfurt am Main
> > Germany
> >
> > Telefon +49 (0) 69.48 000 55.50
> > <tel:%2B49%20%280%29%2069.48%20000%2055.50>
> > Telefax +49 (0) 69.48 000 55.15
> > <tel:%2B49%20%280%29%2069.48%20000%2055.15>
> >
> > _mailto:w...@fiftyeight.com
> > http://www.fiftyeight.com
> > _
> >
> > --------------------------------------------------------
> > ESC*58*
> > Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
> >
> > _http://www.ESC58.de <http://www.ESC58.de>_
> >
> >
> >
> > --
> > www.lhvfx.com <http://www.lhvfx.com>
> >
> >
> >
> > --
> >
> > Aloys Baillet
> > Lead Software Developer
> >
> > Research & Development - Animal Logic
> > --
> >
> > /Eat Real Food! I buy my sustainable produce from local farmers
> > through Food Connect Sydney. http://sydney.foodconnect.com.au/
> >
> > --
> >
>
>
>

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