Hi Emilio! just wanted to point out that i have no interest to sound negative, just to show how is softimage market in some parts of the world. I'll be glad to use soft until i die, but if i do't get any job position because of using a software that is no longer used on the local market i don't have any other chances. In fact i realize you are from Mexico, as an experience i was very glad to find good softimage users there when i was hiring for Huevocartoon movie, but not enough to cover all positions. Have a great year and hope that all mayan zombies realize that are better chances in this world than dealing with that crap. F.
On Thursday, January 2, 2014, Emilio Hernandez wrote: > Well as the postivism changed from the very second day of the year... > > I just will add. Use whatever you want, Maya, Miya, Moya or Muya... > Because of the studios, bla, bla, bla.... > > Will Soft be dead? I believe that neither AD knows with certainty. > > If it was that easy, they already have killed it. Like Nayad or > Combustion and ripping their guts to try to implement it Maya... The > biggest Frankenstein of all 3D software. A monster full of patches and > pieces of dead software... But the thing is that it can't drink > Softimage's blood. > > So I really don't care if it is dead. On my own, I wll never use Maya. I > rather prefer to work with a living dead as Softimage. > > > > > 2014/1/2 Francisco Criado <[email protected]> > > Hi guys, happy new year! > > Would like to add that as an example the Argentinian market, not an > industry reference but last year with Metegol film (NUEVO TRAILER > METEGOL<http://www.youtube.com/watch?v=6o8_iHpXZyw>) > has changed. in the last 10 years from having the majority of 3d houses > (the ones that opened up the market here) from Softimage to Maya, leaving a > few companies, less than 3 working with Softimage. And i´m talking that > nowadays there are more than 200 studios in Buenos Aires. I´ve been lucky > to get the chance of being an influence on other latin american countries, > like Mexico, for an animated feature film, and decided to go with Softimage > all the way, and since i was out of the project, the person that took my > job decided to go through maya and all kind of problems appeared. > What i´m trying to say here is that softimage users we know the big > advantages it has compared to 3dsmax and maya, in my case as freelance > working on studios for short term, when i see the rest of the project team > running against issues in maya, that in softimage doesn´t even exist, or > taking maybe three times longer for doing a simple thing, just try to show > them soft as a simple life saver.Despite this is getting harder and harder > foe me to get a job in the market, and (in my case) forget about getting a > work in London, Vancouver, or somewhere in the US, getting a work visa is > almost impossible. > So yes, time to time learning maya, waiting for feeling comfortable enough > to move definitely, and suffering it a lot! > Just my 2 cents. > > F. > > > > > 2014/1/2 Andy Jones <[email protected]> > > It doesn't change anything about the job market, but one thing to keep in > mind about rumors from Autodesk: > > I may have it wrong, as I'm by no means a lawyer but I believe if there > were an actual rumor about Autodesk's plans that wasn't issued publicly in > a press release, it would be illegal, since people "in the know" could sell > Autodesk stock on any rumors that Softimage would be getting shelved (the > assumption being that the surge of new Houdini & Modo users would have some > negative impact on AD stock prices). > > It's certainly possible for a legitimate leak of information to occur, but > it most likely wouldn't be coming from anyone who _really_ knows what the > plan is. If it were, that person would be taking a very big risk. > > Point being, I would take anything labeled as a "rumor" with a grain of > salt. I'm not naive -- most things like this do originate somewhere. My > guess would be that most such rumors are coming from AD employees trying to > fend off ongoing questions about the future from industry people like us. > So they might have some grain of truth behind them, but anything with a > timestamp like "within the year" is likely to be somebody's own speculation. > > > > On Thu, Jan 2, 2014 at 9:03 AM, Stephen Davidson > <[email protected]>wrote: > > I am extremely lucky to work freelance, so that I am not directed to use > any > particular software for any particular project. As long as it looks good, > my customers are oblivious to what software I am using. > > Whenever I did work for a production facility, on site, I have always > managed > to justify their license purchase. It has a lot to do with the length of > experience > that I have on Softimage. > > So... I use what works best for me ... Softimage ... has since version 1.0 > At least, with all my 3D work. I have tried 3D Max and Maya, just to see if > they could improve my workflow. I guess I am too entrenched in Softimage > to be able to wrap my head around other 3D app's interface. The others > just seem so clumsy. I realize it is because I am used to a certain > ingrained > workflow that I have developed over the years. The recent addition of Red > >

