Hi Emilio! just wanted to point out that i have no interest to sound
negative, just to show how is softimage market in some parts of the world.
I'll be glad to use soft until i die, but if i do't get any job position
because of using a software that is no longer used on the  local market i
don't have any other chances. In fact i realize you are from Mexico, as an
experience i was very glad to find good softimage users there when i was
hiring for Huevocartoon movie, but not enough to cover all positions. Have
a great year and hope that all mayan zombies realize that are better
chances in this world than dealing with that crap.
F.


On Thursday, January 2, 2014, Emilio Hernandez wrote:

> Well as the postivism changed from the very second day of the year...
>
> I just will add.   Use whatever you want, Maya, Miya, Moya or Muya...
> Because of the studios, bla, bla, bla....
>
> Will Soft be dead?  I believe that neither AD knows with certainty.
>
> If it was that easy, they already have killed it.  Like Nayad or
> Combustion and ripping their guts to try to implement it Maya...  The
> biggest Frankenstein of all 3D software.  A monster full of patches and
> pieces of dead software...  But the thing is that it can't drink
> Softimage's blood.
>
> So I really don't care if it is dead.  On my own, I wll never use Maya.  I
> rather prefer to work with a living dead as Softimage.
>
>
>
>
> 2014/1/2 Francisco Criado <[email protected]>
>
> Hi guys, happy new year!
>
> Would like to add that as an example the Argentinian market, not an
> industry reference but last year with Metegol film (NUEVO TRAILER 
> METEGOL<http://www.youtube.com/watch?v=6o8_iHpXZyw>)
> has changed. in the last 10 years from having the majority of 3d houses
> (the ones that opened up the market here) from Softimage to Maya, leaving a
> few companies, less than 3 working with Softimage. And i´m talking that
> nowadays there are more than 200 studios in Buenos Aires. I´ve been lucky
> to get the chance of being an influence on other latin american countries,
> like Mexico, for an animated feature film, and decided to go with Softimage
> all the way, and since i was out of the project, the person that took my
> job decided to go through maya and all kind of problems appeared.
> What i´m trying to say here is that softimage users we know the big
> advantages it has compared to 3dsmax and maya, in my case as freelance
> working on studios for short term, when i see the rest of the project team
> running against issues in maya, that in softimage doesn´t even exist, or
> taking maybe three times longer  for doing a simple thing, just try to show
> them soft as a simple life saver.Despite this is getting harder and harder
> foe me to get a job in the market, and (in my case) forget about getting a
> work in London, Vancouver, or somewhere in the US, getting a work visa is
> almost impossible.
> So yes, time to time learning maya, waiting for feeling comfortable enough
> to move definitely, and suffering it a lot!
> Just my 2 cents.
>
> F.
>
>
>
>
> 2014/1/2 Andy Jones <[email protected]>
>
> It doesn't change anything about the job market, but one thing to keep in
> mind about rumors from Autodesk:
>
> I may have it wrong, as I'm by no means a lawyer but I believe if there
> were an actual rumor about Autodesk's plans that wasn't issued publicly in
> a press release, it would be illegal, since people "in the know" could sell
> Autodesk stock on any rumors that Softimage would be getting shelved (the
> assumption being that the surge of new Houdini & Modo users would have some
> negative impact on AD stock prices).
>
> It's certainly possible for a legitimate leak of information to occur, but
> it most likely wouldn't be coming from anyone who _really_ knows what the
> plan is.  If it were, that person would be taking a very big risk.
>
> Point being, I would take anything labeled as a "rumor" with a grain of
> salt.  I'm not naive -- most things like this do originate somewhere.  My
> guess would be that most such rumors are coming from AD employees trying to
> fend off ongoing questions about the future from industry people like us.
>  So they might have some grain of truth behind them, but anything with a
> timestamp like "within the year" is likely to be somebody's own speculation.
>
>
>
> On Thu, Jan 2, 2014 at 9:03 AM, Stephen Davidson 
> <[email protected]>wrote:
>
> I am extremely lucky to work freelance, so that I am not directed to use
> any
> particular software for any particular project. As long as it looks good,
> my customers are oblivious to what software I am using.
>
> Whenever I did work for a production facility, on site, I have always
> managed
> to justify their license purchase. It has a lot to do with the length of
> experience
> that I have on Softimage.
>
> So... I use what works best for me ... Softimage ... has since version 1.0
> At least, with all my 3D work. I have tried 3D Max and Maya, just to see if
> they could improve my workflow. I guess I am too entrenched in Softimage
> to be able to wrap my head around other 3D app's interface. The others
> just seem so clumsy. I realize it is because I am used to a certain
> ingrained
> workflow that I have developed over the years. The recent addition of Red
>
>

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