Yes and no. I guess more than anything I don't understand why, if an object has a 0,0,0 rotation on frame 0, but path constrained. Why when you jump from a frame back to frame 0 does it inherit whatever rotation it had rather than return to 0,0,0? ᐧ
On Thu, Jan 2, 2014 at 2:28 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] < [email protected]> wrote: > Create a path(curve). > > > > Create a null. > > > > Path animate the null to the path, set it to tangent and set the up vector. > > > > Duplicate the null making it null1. Turn tangent off, reset the > orientation to zero. > > > > Create a third null, position constrain it to follow the first null. > Second is identical in position so ignore it. > > > > Constrain the third nulls orientation to the first null. > > > > Constrain the third nulls orientation to the second null. Open the top > orientation constraint of the third null and adjust the blend weight. You > may need to use a rotation offset(probably 180 in Y) to get the appropriate > blend. > > > > Use the blend weight to blend from the first null to the second null > orientation, keying it to adhere to the tangent null as needed. > > > > Constrain the object you want animated to the third null. > > > > Is that what you want? > > > > -- > > Joey Ponthieux > > LaRC Information Technology Enhanced Services (LITES) > > Mymic Technical Services > > NASA Langley Research Center > > __________________________________________________ > > Opinions stated here-in are strictly those of the author and do not > > represent the opinions of NASA or any other party. > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Paul Griswold > *Sent:* Thursday, January 02, 2014 2:02 PM > *To:* [email protected] > *Subject:* path constrain Q (duh moment) > > > > When you path constrain an object & have it point along the path as well > as maintain tangency, how do you get it to reset it's rotations back to > 0,0,0 when you scrub back to frame 1? > > > > Setting a key causes unwanted rotations & setting a neutral pose doesn't > seem to work. > > > > I know this is a face-palm moment.... > > > > -Paul > > > > ᐧ >

