Yes and no.  I guess more than anything I don't understand why, if an
object has a 0,0,0 rotation on frame 0, but path constrained.  Why when you
jump from a frame back to frame 0 does it inherit whatever rotation it had
rather than return to 0,0,0?
ᐧ


On Thu, Jan 2, 2014 at 2:28 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] <
[email protected]> wrote:

>  Create a path(curve).
>
>
>
> Create a null.
>
>
>
> Path animate the null to the path, set it to tangent and set the up vector.
>
>
>
> Duplicate the null making it null1. Turn tangent off, reset the
> orientation to zero.
>
>
>
> Create a third null, position constrain it to follow the first null.
> Second is identical in position so ignore it.
>
>
>
> Constrain the third nulls orientation to the first null.
>
>
>
> Constrain the third nulls orientation to the second null. Open the top
> orientation constraint of the third null and adjust the blend weight. You
> may need to use a rotation offset(probably 180 in Y) to get the appropriate
> blend.
>
>
>
> Use the blend weight to blend from the first null to the second null
> orientation, keying it to adhere to the tangent null as needed.
>
>
>
> Constrain the object you want animated to the third null.
>
>
>
> Is that what you want?
>
>
>
> --
>
> Joey Ponthieux
>
> LaRC Information Technology Enhanced Services (LITES)
>
> Mymic Technical Services
>
> NASA Langley Research Center
>
> __________________________________________________
>
> Opinions stated here-in are strictly those of the author and do not
>
> represent the opinions of NASA or any other party.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Paul Griswold
> *Sent:* Thursday, January 02, 2014 2:02 PM
> *To:* [email protected]
> *Subject:* path constrain Q (duh moment)
>
>
>
> When you path constrain an object & have it point along the path as well
> as maintain tangency, how do you get it to reset it's rotations back to
> 0,0,0 when you scrub back to frame 1?
>
>
>
> Setting a key causes unwanted rotations & setting a neutral pose doesn't
> seem to work.
>
>
>
> I know this is a face-palm moment....
>
>
>
> -Paul
>
>
>
> ᐧ
>

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