That's a great shot. Looks really great Emilio :) By the way, Redshift has upgraded to Beta status, and I haven't used it coz I have no idea how to get beta license. Is it upgraded a lot? The reason I stop using Redshift was because of ICE and Hair support though. Does Redshift support it now?
Daniel ------------------------------------------------------------------- Daniel Kim Animation Director & Professional 3D Generalist http://www.danielkim3d.com ------------------------------------------------------------------- On Sat, Jan 4, 2014 at 10:40 AM, Stephen Davidson <[email protected]>wrote: > tight schedule...'nuff said. Thanks. > > > On Fri, Jan 3, 2014 at 3:05 PM, Emilio Hernandez <[email protected]>wrote: > >> Thanks a lot Tim! >> >> Answering your question Stephen. >> >> We were on a tight schedule and not much time to comp multipass. The >> Redshift main pass came out so well and clean, that we decided to go with >> it. We only had 1 day for rendering and comp the background with the vapor >> and deliver. So the less we would need to do in comp the better. >> >> >> >> >> >> >> >> 2014/1/3 Tim Crowson <[email protected]> >> >>> Nice work, Emilio! Redshift is a lot of fun to use, and I'm glad it's >>> in public beta now. >>> -Tim >>> >>> >>> On 1/3/2014 1:20 PM, Stephen Davidson wrote: >>> >>> Sweet! I am also a big fan of Redshift. The target price of Redshift >>> looks great too. >>> One pass is a nice achievement, but I am curious as to why you wouldn't >>> render >>> multi-pass (obscure 5th element reference) and have more control in the >>> final >>> composite. >>> >>> Just curious. No negative comment about your work. Looks fantastic! >>> >>> >>> On Fri, Jan 3, 2014 at 12:34 PM, Emilio Hernandez <[email protected]>wrote: >>> >>>> Hello list I want to share this two shots that we just delivered for >>>> a TVC. >>>> >>>> They were entirely produced in Softimage. >>>> >>>> For the fluid simulation we used Lagoa and the frost is ICE. The mesh >>>> was generated using EM Polygonizer. >>>> >>>> We rendered it using Redshift and the average frame time was about 2.8 >>>> minutes. With refraction, reflections, caustics, motion blur, and depth of >>>> field all in one pass. >>>> >>>> https://vimeo.com/83324855 >>>> >>>> >>> >>> >>> -- >>> >>> Best Regards, >>> * Stephen P. Davidson* >>> >>> *(954) 552-7956 <%28954%29%20552-7956> * >>> [email protected] >>> >>> *Any sufficiently advanced technology is indistinguishable from magic* >>> >>> >>> - Arthur C. Clarke >>> >>> <http://www.3danimationmagic.com> >>> >>> >>> -- >>> >>> >>> >>> >>> *Tim Crowson **Lead CG Artist* >>> >>> >>> *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, >>> Nashville, TN 37214 >>> *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com >>> [email protected] >>> >>> *Confidentiality Notice: This email, including attachments, is >>> confidential and should not be used by anyone who is not the original >>> intended recipient(s). If you have received this e-mail in error please >>> inform the sender and delete it from your mailbox or any other storage >>> mechanism. Magnetic Dreams, Inc cannot accept liability for any statements >>> made which are clearly the sender's own and not expressly made on behalf of >>> Magnetic Dreams, Inc or one of its agents.* >>> >>> >>> >> >> > > > -- > > Best Regards, > * Stephen P. Davidson* > > *(954) 552-7956 <%28954%29%20552-7956>* [email protected] > > *Any sufficiently advanced technology is indistinguishable from magic* > > > - Arthur C. Clarke > > <http://www.3danimationmagic.com> >

