Thank you Daniel.

To get the beta license just go to your user profile.  ICE is working for
instanced geometry. Hair and strands are coming up as well as volume
shaders as far as I know.

Some tests by Panos with hair in Softimage are there in the forum.




2014/1/3 Daniel Kim <[email protected]>

> That's a great shot. Looks really great Emilio :)
>
> By the way, Redshift has upgraded to Beta status, and I haven't used it
> coz I have no idea how to get beta license. Is it upgraded a lot? The
> reason I stop using Redshift was because of ICE and Hair support though.
> Does Redshift support it now?
>
> Daniel
>
>
> -------------------------------------------------------------------
> Daniel Kim
> Animation Director & Professional 3D Generalist
> http://www.danielkim3d.com
> -------------------------------------------------------------------
>
>
>
>
> On Sat, Jan 4, 2014 at 10:40 AM, Stephen Davidson 
> <[email protected]>wrote:
>
>> tight schedule...'nuff said. Thanks.
>>
>>
>> On Fri, Jan 3, 2014 at 3:05 PM, Emilio Hernandez <[email protected]>wrote:
>>
>>> Thanks a lot Tim!
>>>
>>> Answering your question Stephen.
>>>
>>> We were on a tight schedule and not much time to comp multipass.  The
>>> Redshift main pass came out so well and clean, that we decided to go with
>>> it.  We only had 1 day for rendering and comp the background with the vapor
>>> and deliver.  So the less we would need to do in comp the better.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> 2014/1/3 Tim Crowson <[email protected]>
>>>
>>>>  Nice work, Emilio! Redshift is a lot of fun to use, and I'm glad it's
>>>> in public beta now.
>>>> -Tim
>>>>
>>>>
>>>> On 1/3/2014 1:20 PM, Stephen Davidson wrote:
>>>>
>>>> Sweet! I am also a big fan of Redshift.  The target price of Redshift
>>>> looks great too.
>>>> One pass is a nice achievement, but I am curious as to why you wouldn't
>>>> render
>>>> multi-pass (obscure 5th element reference) and have more control in the
>>>> final
>>>> composite.
>>>>
>>>>  Just curious. No negative comment about your work. Looks fantastic!
>>>>
>>>>
>>>> On Fri, Jan 3, 2014 at 12:34 PM, Emilio Hernandez <[email protected]>wrote:
>>>>
>>>>>  Hello list I want to share this two shots that we just delivered for
>>>>> a TVC.
>>>>>
>>>>>  They were entirely produced in Softimage.
>>>>>
>>>>> For the fluid simulation we used Lagoa and the frost is ICE.  The mesh
>>>>> was generated using EM Polygonizer.
>>>>>
>>>>> We rendered it using Redshift and the average frame time was about 2.8
>>>>> minutes.  With refraction, reflections, caustics, motion blur, and depth 
>>>>> of
>>>>> field all in one pass.
>>>>>
>>>>> https://vimeo.com/83324855
>>>>>
>>>>>
>>>>
>>>>
>>>>  --
>>>>
>>>>  Best Regards,
>>>> *  Stephen P. Davidson*
>>>>
>>>> *(954) 552-7956 <%28954%29%20552-7956> *
>>>> [email protected]
>>>>
>>>> *Any sufficiently advanced technology is indistinguishable from magic*
>>>>
>>>>
>>>>      - Arthur C. Clarke
>>>>
>>>> <http://www.3danimationmagic.com>
>>>>
>>>>
>>>> --
>>>>
>>>>
>>>>
>>>>
>>>> *Tim Crowson **Lead CG Artist*
>>>>
>>>>
>>>> *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101,
>>>> Nashville, TN 37214
>>>> *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
>>>> [email protected]
>>>>
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>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>> --
>>
>> Best Regards,
>> *  Stephen P. Davidson*
>>
>> *(954) 552-7956 <%28954%29%20552-7956> *
>> [email protected]
>>
>> *Any sufficiently advanced technology is indistinguishable from magic*
>>
>>
>>    - Arthur C. Clarke
>>
>> <http://www.3danimationmagic.com>
>>
>
>

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