yea I guess that woul dbe the case but just tried.. strange really no
idea.. any chance to run cinebench 15 opengl test then? if that gives too
low result as well then something is not good


On Thu, Jan 9, 2014 at 6:58 PM, Emilio Hernandez <emi...@e-roja.com> wrote:

> It is set to ALL.
>
>
>
>
> 2014/1/9 Mirko Jankovic <mirkoj.anima...@gmail.com>
>
>> hmm another gues.. is it set to RT or ALL in play?
>>
>>
>> On Thu, Jan 9, 2014 at 6:53 PM, Emilio Hernandez <emi...@e-roja.com>wrote:
>>
>>> I already did that and still getting the 65 fps limit with the Titan.
>>>
>>>
>>>
>>>
>>> 2014/1/9 Mirko Jankovic <mirkoj.anima...@gmail.com>
>>>
>>>> just got back , yes 60 is vsync on, turn of vsync in nvida control panel
>>>>
>>>>
>>>> On Thu, Jan 9, 2014 at 5:52 PM, Stefan Kubicek 
>>>> <s...@tidbit-images.com>wrote:
>>>>
>>>>>   I guess 60fps is the refresh rate of your display, right?  Have you
>>>>> disabled VSync in the driver settings?
>>>>>
>>>>>
>>>>> I just get "60.0 fps +"
>>>>> How are you getting it display a value higher than 60? I'm pretty sure
>>>>> it the actual fps is higher, but the value in the viewport is capped at
>>>>> 60....
>>>>> -Tim
>>>>>
>>>>>
>>>>> On 1/9/2014 10:12 AM, Leonard Koch wrote:
>>>>>
>>>>> I get about 28-31 out of my 680. Does anyone have a common explanation
>>>>> for that?
>>>>>
>>>>>
>>>>> On Thu, Jan 9, 2014 at 5:10 PM, Emilio Hernandez <emi...@e-roja.com>wrote:
>>>>>
>>>>>>   Hey Mirko I ran your script and I got 50.7 fps...
>>>>>>
>>>>>>  But then I remembered I have my displays plugged in to my 470..
>>>>>> hahaha.
>>>>>>
>>>>>>  Don't ask why, but when using AE with the displays plugged into the
>>>>>> Ti,  AE does not like it and disables GPU for calculations...
>>>>>>
>>>>>>  Pffff.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> 2014/1/9 Mirko Jankovic <mirkoj.anima...@gmail.com>
>>>>>>
>>>>>>> Hey Tim
>>>>>>> Would you be able to take 2 minutes of your tmie and run this ol
>>>>>>> python script for SI with your titan?
>>>>>>> I'm getting weird results with an 780 in my home system
>>>>>>> outperforming titan a lot... well here is copy paste from forum if you 
>>>>>>> are
>>>>>>> able to check it out as well.. thanks!:
>>>>>>>
>>>>>>>  itan: ~170 fps
>>>>>>> 780: ~245 fps
>>>>>>>
>>>>>>> Go figure [image: :)]
>>>>>>> But I'm suspecting something weird with my titan system for some
>>>>>>> time will have to test further but would be great if anyone with titan 
>>>>>>> as
>>>>>>> well could run it too?
>>>>>>> This old python script:
>>>>>>> Application.CreatePrim("Cube", "MeshSurface", "", "")
>>>>>>> Application.SetValue("cube.polymsh.geom.subdivu", 831, "")
>>>>>>> Application.SetValue("cube.polymsh.geom.subdivv", 800, "")
>>>>>>> Application.SetValue("cube.polymsh.geom.subdivbase", 800, "")
>>>>>>> Application.SetValue("Camera.camvis.refreshrate", True, "")
>>>>>>> Application.SetDisplayMode("Camera", "shaded")
>>>>>>> Application.DeselectAll()
>>>>>>> Application.SetValue("PlayControl.Out", 5000, "")
>>>>>>> Application.DeselectAll()
>>>>>>> Application.GetPrim("Null", "", "", "")
>>>>>>> Application.SelectObj("Camera_Root", "", "")
>>>>>>> Application.CopyPaste("Camera_Root", "", "null", 1)
>>>>>>> Application.SelectObj("null", "", "")
>>>>>>> Application.SaveKey("null.kine.local.rotx,null.kine.local.roty,null.kine.local.rotz",
>>>>>>> 1, "", "", "", "", "")
>>>>>>> Application.SetValue("PlayControl.Key", 5000, "")
>>>>>>> Application.SetValue("PlayControl.Current", 5000, "")
>>>>>>> Application.Rotate("", 0, 8000, 0, "siAbsolute", "siPivot", "siObj",
>>>>>>> "siY", "", "", "", "", "", "", "", 0, "")
>>>>>>> Application.SaveKey("null.kine.local.rotx,null.kine.local.roty,null.kine.local.rotz",
>>>>>>> 5000, "", "", "", "", "")
>>>>>>> Application.FirstFrame()
>>>>>>>
>>>>>>>  Just paste in python script run and hit play.
>>>>>>> Thakns!
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Jan 9, 2014 at 3:34 PM, Tim Crowson <
>>>>>>> tim.crow...@magneticdreams.com> wrote:
>>>>>>>
>>>>>>>>  We've been testing 1 Titan vs. 3 and so far, the speed increase of
>>>>>>>> the triple-Titan box is holding at about 2.45x. In an email exchange 
>>>>>>>> (or
>>>>>>>> maybe it was on the forums, can't recall) it was mentioned that on the
>>>>>>>> topic parallelization, Pixar had determined that even for them, 4 units
>>>>>>>> together (of whatever, not necessarily Titans) was the max they could
>>>>>>>> really go before it started to cost more money than it was worth. In 
>>>>>>>> our
>>>>>>>> case, I'm thinking 3 might be our max, based on some nerdy mathematics 
>>>>>>>> by
>>>>>>>> one of our IT guys analyzing render times per shot, per frame,
>>>>>>>> hardware/software costs, rack space used, etc.
>>>>>>>>
>>>>>>>> But hey, Redshift aside, the Titan in my workstation is doing
>>>>>>>> wonders for my viewport performance in Soft. I had a 58M, 2500-item 
>>>>>>>> model
>>>>>>>> derived from a CAD file the other day, and this thing was letting me 
>>>>>>>> tumble
>>>>>>>> around it at ~15fps in Shaded mode. That ain't shabby!
>>>>>>>> -Tim
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On 1/9/2014 6:11 AM, Paul Griswold wrote:
>>>>>>>>
>>>>>>>>  There was a discussion on the RS forums about it.  I don't recall
>>>>>>>> the numbers, though.  I don't think the speed of the PCIe slot made a 
>>>>>>>> huge
>>>>>>>> difference.  It's really all about the speed of the card.
>>>>>>>>
>>>>>>>>  Also, although it doesn't load the entire scene into your card's
>>>>>>>> memory, the more memory your card has, the better it is.
>>>>>>>>
>>>>>>>>  But overall, for the type of work I'm mainly doing these days,
>>>>>>>> it's extremely fast.  In fact, it's so fast that I was finding the
>>>>>>>> bottleneck was the time taken to export the mesh to Redshift, not
>>>>>>>> rendering.  Redshift has a proxy system like Vray & Arnold, but you 
>>>>>>>> have to
>>>>>>>> manually create proxies per object & my scene had hundreds and 
>>>>>>>> hundreds of
>>>>>>>> objects, so I didn't have time to create them.  Therefore, it was 
>>>>>>>> creating
>>>>>>>> a renderable mesh per frame - so on a frame that took 28 seconds to 
>>>>>>>> render,
>>>>>>>> 20 seconds was spent exporting the mesh and 8 seconds were spent on
>>>>>>>> rendering.  But again, it's a beta and they're continuing to improve 
>>>>>>>> things
>>>>>>>> like the proxy system.
>>>>>>>>
>>>>>>>>  Once I'm caught up I'm hoping to try rendering the classroom
>>>>>>>> scene and see how it does.
>>>>>>>>
>>>>>>>>  -Paul
>>>>>>>>
>>>>>>>>
>>>>>>>>  ᐧ
>>>>>>>>
>>>>>>>>
>>>>>>>>  --
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>> --
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> -------------------------------------------
>>>>> Stefan Kubicek
>>>>> -------------------------------------------
>>>>> keyvis digital imagery
>>>>> Alfred Feierfeilstraße 3
>>>>> A-2380 Perchtoldsdorf bei Wien
>>>>> Phone: +43/699/12614231
>>>>> www.keyvis.at ste...@keyvis.at
>>>>> -- This email and its attachments are --
>>>>> --confidential and for the recipient only--
>>>>>
>>>>
>>>>
>>>
>>
>

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