I didn't say anyone couldn't, I said it would be quicker for people to
respond and hop on it if they don't have to. Man, screw this, I'm
switching to Maya, their mailing list is bet... wait a minute...
On Friday, March 07, 2014 3:18:43 PM, Raffaele Fragapane wrote:
incidentally, you couldn't google that stuff
On Sat, Mar 8, 2014 at 7:18 AM, Raffaele Fragapane
<[email protected] <mailto:[email protected]>> wrote:
If someone can't google that stuff we don't want them in the field ;p
On Sat, Mar 8, 2014 at 7:17 AM, Eric Thivierge
<[email protected] <mailto:[email protected]>> wrote:
It was more for having it here for everyone to quickly jump on
without having to google. A lesser level of resistance. But
thanks! :D
On Friday, March 07, 2014 3:13:01 PM, Jeremie Passerin wrote:
Google ? :D
http://mayafeedback.autodesk.__com/forums/160518-small-__annoying-things-to-fix-in-__maya-forum
<http://mayafeedback.autodesk.com/forums/160518-small-annoying-things-to-fix-in-maya-forum>
On 7 March 2014 12:11, Eric Thivierge
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>__>> wrote:
Link?
On Friday, March 07, 2014 3:08:48 PM, Raffaele
Fragapane wrote:
while a lot of those things can be worked around
or simply
written,
the lack of a property and parameter entity in
Maya will have
you up
walls.
Attributes can only be owned by nodes, and the
sort-of-quasi-workaround of character set will
cuase early
baldness in
any person trying to use it.
BTW, if you plan to use Maya go on the small
annoying things site
RIGHT NOW and start up-voting the Softimage
sensitive issues
(proxy
params is there, as is the lack of some
fundamental nodes etc.).
--
Our users will know fear and cower before our software! Ship it!
Ship it and let them flee like the dogs they are!
--
Our users will know fear and cower before our software! Ship it! Ship
it and let them flee like the dogs they are!