I'll keep it super short. the troubling thing here is that Softimage does many things that are just plain superior to Maya (Rigging, Weighting, Mixer, Shape Manager, Ice, athough that one is a big "if" as from what I understand, Bifrost is supposed to be the next big thing (but how long to get there?)). Now Autodesk wants us to trash those pluses because they either believe Maya is far superior in those areas, or just don't care because deep down it is about money (it makes more sense financially to manage one hugely popular program). But here's the deal, unless Autodesk is willing to improve those areas needed for Softimage users to feel they are making a lateral move, we are just screwed. Let's pretend that they do improve those areas how long would that take (and that is a he big fat "if"), 5 years, more. This more than any reason is why I think Mr Punchatz's proposal makes sense, it is going to take time for Autodesk to make Maya, the best of both worlds program. But frankly, I really don't think Autodesk is interested in bring anything other than ICE to Maya, and you know what, it probably will be superior one day (when?), but those other areas will still be inferior, and really why should you care, you have the users(Maya), there's little incentive to appease this small user base.

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