Certainly considering Modo, looks like it has a lot of potential. Had my
eye on it for a good while but never could find the time to delve into it.
[email protected]


On 14 March 2014 13:56, Tim Crowson <[email protected]> wrote:

>  Yeah Greg Leuenberger (who made those vids) is a really awesome guy and
> knows his Modo very well. I hadn't seen that video yet, but it seemed very
> insightful!
>
> The Shader Tree is probably (almost certainly?) the most controversial
> area of Modo. But honestly I find that the people who are dead-set against
> it are those who don't fully understand it. Once people understand it, some
> may still want to interact with nodes (cause who doesn't like nodes?), but
> in most cases they realize the strength of the Shader Tree and are less
> up-in-arms against it. Most nay-sayers just don't know anything other than
> nodes, and don't want to bother learning anything new. They just see a 2D
> representation and assume it's "just like Photoshop".... and that's not
> accurate. I think Greg's videos and others like them go a long way to
> demystifying it. And let's face it... it needs demystifying!  LOL!   :-D
>
> -Tim
>
>
>
> On 3/14/2014 8:19 AM, Perry Harovas wrote:
>
> Tim, thank you so much!
> Great explanation, and thanks for taking the time to explain.
>
>  Here is more info:
> I also found that these three videos are VERY well put together to describe
> these concepts in depth.
>
>  https://www.youtube.com/channel/UCP6sGw7AB-WiKWHUgpXwWgg
>
>  The one called SHADER TREE FIGHT (linked below) is about 30 minutes, and
> *really* goes in depth explaining the concept behind the modo Shader Tree.
> I watched it this morning, and already feel *far *more comfortable in
> modo.
>
>  https://www.youtube.com/watch?v=qRUGaS7AdQw
>
>  Hope you all find theses as useful as I did...
>
>
>
>
>
>
>>
>
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>
> --
>

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