Certainly considering Modo, looks like it has a lot of potential. Had my eye on it for a good while but never could find the time to delve into it. [email protected]
On 14 March 2014 13:56, Tim Crowson <[email protected]> wrote: > Yeah Greg Leuenberger (who made those vids) is a really awesome guy and > knows his Modo very well. I hadn't seen that video yet, but it seemed very > insightful! > > The Shader Tree is probably (almost certainly?) the most controversial > area of Modo. But honestly I find that the people who are dead-set against > it are those who don't fully understand it. Once people understand it, some > may still want to interact with nodes (cause who doesn't like nodes?), but > in most cases they realize the strength of the Shader Tree and are less > up-in-arms against it. Most nay-sayers just don't know anything other than > nodes, and don't want to bother learning anything new. They just see a 2D > representation and assume it's "just like Photoshop".... and that's not > accurate. I think Greg's videos and others like them go a long way to > demystifying it. And let's face it... it needs demystifying! LOL! :-D > > -Tim > > > > On 3/14/2014 8:19 AM, Perry Harovas wrote: > > Tim, thank you so much! > Great explanation, and thanks for taking the time to explain. > > Here is more info: > I also found that these three videos are VERY well put together to describe > these concepts in depth. > > https://www.youtube.com/channel/UCP6sGw7AB-WiKWHUgpXwWgg > > The one called SHADER TREE FIGHT (linked below) is about 30 minutes, and > *really* goes in depth explaining the concept behind the modo Shader Tree. > I watched it this morning, and already feel *far *more comfortable in > modo. > > https://www.youtube.com/watch?v=qRUGaS7AdQw > > Hope you all find theses as useful as I did... > > > > > > >> > > > > > -- >

