Sorry, don' t want to be rude here, but what i am seeing in this thread and
others, is Softimage users helping develop Maya for the Company that ruin
Softimage. They kill the software and then come to us to ask what parts of
your ripped software would you like to have on the software we want to
market?
Don't you have r&d? don't you have a mayan user database? ask them, not us.
If you come to us is that you are approving soft is better software and now
you need to begin to strip it.
Don't come to me with a phrase like "we want to hear what tools want the
softimage artist needs to migrate to maya".
The Softimage artist needs Softimage, period, the best 3d tool you had as a
product and decided to remove from market.
Again, sorry if it sounds rude.

F.



On Saturday, March 15, 2014, Chris Vienneau <[email protected]>
wrote:

> Do you guys think there is a top list of nodes in ICE and compounds you
> all use that cover 80% of what you do with the toolset?
>
>
>
> thx.
>
>
>
> cv/
>
>
>
> ________________________________
> From: [email protected] <javascript:;> [
> [email protected] <javascript:;>] on behalf of Rob
> Chapman [[email protected] <javascript:;>]
> Sent: Saturday, March 15, 2014 8:43 AM
> To: [email protected] <javascript:;>
> Subject: Re: Idea- Just keep Mental Ray and FBX support - Softimage free
> w/Maya or Max or any Suite.
>
> "We invite anyone here and many of you have taken up our offer to
> contribute and it is up to us to show that we are delivering over the next
> two years during the transition period. If we don't at the end than you
> will all have choices and plenty of time to evaluate your options."
>
> what kind of choices? If you do not deliver to our criteriathen Softimage
> is not EOL or..  it is very unclear as to what our choices are exactly?
>
> in 2016 will we be able to load ICE trees and compounds into Maya?
>
>
>
>

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